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View Poll Results: What is your favourite Version of Civ | |||
Civ |
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0 | 0% |
Civ2 |
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2 | 7.14% |
Civ3 |
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15 | 53.57% |
Civ4 |
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11 | 39.29% |
Voters: 28. You may not vote on this poll |
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#11 | ||
Emperor
Join Date: Jan 2004
Location: Seattle, WA
Posts: 3,946
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#12 |
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Join Date: Mar 2003
Location: Tampere, Finland
Posts: 4,828
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Very tough decision. The modability of Civ3 was absolutely great, although graphically too hard for most people. Civ4's World Builder sucks, actually. That's the reason I still haven't made my scenarios "Now" and "Alicia Silverstone" for Civ4.
I still think that it's ridiculous that you need such a heavy video card for it. It decreases gameplay tremendously. I still prefer attack and defence values instead of these promotions... Civ4's advantages are multiplayer and game mechanics (=the game core). Give me Civ with Civ1 graphical style (top-down view, square tiles instead of diamonds), Civ3's editor and Civ4's game mechanics (except unit stuff), and you'd make me a very happy man. ![]()
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#13 |
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Join Date: Mar 2003
Location: Costa La Haya
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I voted civ4. I think that I spent a lot more time with civ2 than I ever could with civ4, but that was a long time ago. Since I prefer to play civ4 now, I'd say that I prefer it over the other civs.
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#14 | |||||
Emperor
Join Date: Jan 2004
Location: Seattle, WA
Posts: 3,946
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![]() ![]() BTW, I'm quoting you just to have a bit of a debate, otherwise it's just a thread where everyone gives his answer and that's it.
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#15 |
Deity
Join Date: Apr 2006
Location: Lahndan
Posts: 6,220
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civ 4, then its a tie between 2 and 3
the only thing i dislike about civ4 is how crappy it runs on my comp.
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#16 |
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Join Date: Mar 2003
Location: Tampere, Finland
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@krys: Civ3 had an editor outside of the game. Now you have to load Civ4 itself first. Plus you could set up a lot more in there than in the World Builder of Civ4. And the WB doesn't work properly.
Needing a heavy graphics card makes everything move so damn slow/catchy. Compared to Civ1&2 it takes forever to move a single unit. Sure, Civ4 looks nice, but that's inferior to gameplay. Units: Alright, matter of personal preference. Modding: Yes, a lot more is possible for Civ4. But plain simple things, like creating a scenario, or making small graphical adjustments, are already way too hard! This is a paradox: the more beautiful the game gets, and the more 'moddable' it becomes, the harder it is for an amateur to mod/create. IMO, with Civ3 they were on exactly the right spot in the balance; in Civ4 they've gone too far. I'm not difficulty to please. ![]()
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#17 |
Join Date: Mar 2003
Location: Netherlands.
Posts: 3,108
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Civ1 graphics be appreciated by most people?
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#18 |
Join Date: Apr 2006
Location: New Hampshire.
Posts: 723
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Civ4, hands down. I'm not a modder (nor do I even play mods), I just play the vanilla game over and over again. And with 4, those games vary a lot more than they did in 3 (or 1, way back when).
And the cherry on top is that with 4, I'm actually playing against other people via PTBS.
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#19 | |
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Join Date: Mar 2003
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#20 |
Join Date: Mar 2003
Location: Netherlands.
Posts: 3,108
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Well, I do agree that I think the "real 3d" models used in modern pc games look out of place in games such as civ, so in that respect I'll admit I slightly preferred previous incarnations of civ.
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