08-11-2005, 01:21 | #31 |
Nebuchadnezzar II
Join Date: Apr 2004
Location: Glover Park
Posts: 4,459
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Well, indeed F4, F1 and F3 suck big but they must have left this for ainwood to fix with a new civ4 version of Mapstat.
Instead of going to F4 you can double click in the right low corner on the name of the leader to get him to talk. Trading techs is not an easy thing as well. But once figured out, it might be the key to the game on higher difficulty levels. So far, I've been rather comfortable with Writing-Alphabet gambit. Sometimes though, AIs will not trade bronze working however.
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Cujusvis hominis est errare; nullius, nisi insipientis in errore perseverare Ciceron (Marcus Tullius) |
08-11-2005, 01:32 | #32 |
Prince
Join Date: Sep 2005
Posts: 959
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Having played several games so far, I dont think Ive been beaten by the AI to alphabet yet below the 2 hardest diffulty levels, even after going towards bronze and the other stuff. If the AI is *so* smart and improved, it seems that at least one of them would beeline to alpha for the trading opportunities to screw the human who doesnt have all the first and second tier techs.
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08-11-2005, 02:11 | #33 |
Moderator
Join Date: Sep 2004
Location: Nijmegen, Netherlands.
Posts: 2,502
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@Beam:
F4: By clicking on the leaderhead so that it gets a yellow-border. If you look behind your face you see the techs you have, but that AI doesn't. Same with resources. F1: It really bugs me that you can't change the builds there like you could in Civ 3. Nor that you can go to the city-screen via the F1 screen. F3: What's wrong with it Akots ?? I find it working well. F5: Not very workable setup.
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Social life ? Sounds like fun !! Where can I download that ? |
25-11-2005, 15:13 | #34 |
Custard used tile
Join Date: Jul 2003
Location: Opening a can
Posts: 3,158
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25-11-2005, 20:17 | #35 |
Administrator
Join Date: Mar 2003
Location: Tampere, Finland
Posts: 4,828
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Nice. I made an attempt to make a Civ1 mod for Civ3, but when doing so sooner or later you get stuck because the tiles were rotated 45°.
If the units are made Civ1 style I would certainly love that, because then you could simply play looking from the top, like in Civ1.
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25-11-2005, 22:08 | #36 |
Warlord
Join Date: Feb 2005
Location: Espoo, Finland
Posts: 346
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I converted the earth map of civ1 to civ3
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28-11-2005, 07:14 | #37 |
Warlord
Join Date: Jul 2003
Location: Australia.
Posts: 265
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So far I've only managed about 4 hours with the game so.....
-Likes- Pretty much everything not listed below. The, Just...one....more....turn option on retiring. -Dislikes- The inability to determine how many opponents, and which ones, to have. The close proximity to your opponent. Hatschepsut as an Egyptian Leader. Anyone feel like a 2 year PBEM?
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Twitchin' |
28-11-2005, 07:28 | #38 | |
Nebuchadnezzar II
Join Date: Apr 2004
Location: Glover Park
Posts: 4,459
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Quote:
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Cujusvis hominis est errare; nullius, nisi insipientis in errore perseverare Ciceron (Marcus Tullius) |
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