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#1 |
Moderator
Join Date: Aug 2003
Location: Netherlands.
Posts: 4,169
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Is it just in my game or are the prices for the manufactured commodities much more stable in the new game?
Rum, Coats, Cloth and Cigars all stay in the 10-12 range for me (based on just one game with the Netherlands), while in the original game the prices dropped quickly if you produced a lot of one particular item and prices for, for example, Rum rose quite quickly when you didn't produce any Rum. I'm about at turn 150: I've not produced any Rum yet: price is 10/11 I've produced quite a lot of Coats (36 p/t), Cloth (30 p/t) and Cigars (24 p/t), and those prices are at 11/12, 10/11 and 12/13 respectively. I wonder how the price for Silver (19/20) will respond to massive production. In the old game you could perhaps sell 200-300 silver for the top price, and then it started dropping rapidly as long as you kept selling...
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#2 |
Administrator
Join Date: Mar 2003
Location: Tampere, Finland
Posts: 4,828
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Well, you do play as the Netherlands, which has the characteristic that market prices aren't influenced that easily. But it seems you don't see any influence at all, and I have the same experience (playing as Adriaen van der Donck).
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#3 | |
Moderator
Join Date: Aug 2003
Location: Netherlands.
Posts: 4,169
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"Death is lighter than a feather, but duty is heavier than a mountain..." - The Eye of the World |
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#4 |
Emperor
Join Date: Mar 2003
Location: Netherlands.
Posts: 3,196
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I played and finished a game as the Spanish and didn't notice any spectacular price movement whatsoever.
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#5 | |
Customized Admin :)
Join Date: Mar 2003
Location: sailing the seas of cheese.
Posts: 5,852
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#6 |
King
Join Date: Aug 2006
Location: Adelaide, Australia.
Posts: 2,060
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The market prices definately are not as sensative as the old game. The biggest drop i got was for silver. I was playing as Stuyvesent and it went from 19 to 16. I remember in the old game that would have been more like 13 or 14 with the amount of silver i sent over. But then i just finished a game with the english and the prices didn't change too much either.
The one thing i miss in the new version is the lack of a customs house ![]()
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