Civ Duel Zone  

Go Back   Civ Duel Zone > PBEM and Pitboss Games > Stapel's Stuff
Home

Reply
 
Thread Tools Display Modes
Old 08-10-2009, 19:05   #1
Stapel
Emperor
 
Stapel's Avatar
 
Join Date: Mar 2003
Location: Netherlands.
Posts: 3,196
Default Spoiler: Cut More Crap

Here's the start. After moving my 3 warriors, no extra bonus was shown. So I settled right away. Next turn, I'll probably use my worker for scouting purposes........

Attached Images
File Type: jpg Start.JPG (52.7 KB, 35 views)
__________________
Vrooooooooooommmmmm

Stapel doesn't like cricket

Last edited by Stapel; 10-10-2009 at 18:47.
Stapel is offline   Reply With Quote
Old 11-10-2009, 13:20   #2
Stapel
Emperor
 
Stapel's Avatar
 
Join Date: Mar 2003
Location: Netherlands.
Posts: 3,196
Default

I founded my 2nd city on the coast in the east. The desert til south west seems a nice spot for city 3.

There is one warrior north east (on a corn tile). He will pop a goody hut next turn.

Attached Images
File Type: jpg 3840 BC.JPG (118.1 KB, 27 views)
__________________
Vrooooooooooommmmmm

Stapel doesn't like cricket
Stapel is offline   Reply With Quote
Old 11-10-2009, 13:23   #3
Stapel
Emperor
 
Stapel's Avatar
 
Join Date: Mar 2003
Location: Netherlands.
Posts: 3,196
Default

So far, the only concern is that I have just one happyness resource.
__________________
Vrooooooooooommmmmm

Stapel doesn't like cricket
Stapel is offline   Reply With Quote
Old 25-10-2009, 09:41   #4
Stapel
Emperor
 
Stapel's Avatar
 
Join Date: Mar 2003
Location: Netherlands.
Posts: 3,196
Default

Turn 19:

Attached Images
File Type: jpg Turn 19 3240 BC.JPG (90.6 KB, 30 views)
__________________
Vrooooooooooommmmmm

Stapel doesn't like cricket
Stapel is offline   Reply With Quote
Old 25-10-2009, 09:53   #5
Stapel
Emperor
 
Stapel's Avatar
 
Join Date: Mar 2003
Location: Netherlands.
Posts: 3,196
Default

Quote:
Originally Posted by Stapel View Post
So far, the only concern is that I have just one happyness resource.
Though I have a dozen tiles (at most) to discover on my peninsula, it looks like I really have one luxury resource. Possibly Barbu has given every player/peninsula just one. In that case, I might have a monopoly on ivory, which is not a bad thing.

As it appears, there are 4 massive desert corridors. This means that conquering the land of a neighbour is quite hard and probably rather useless for a very long time, possibly even to the end. It's gonna be a builder's game. Capitols are pretty far away from each other. In the CtC game, it was clear from the beginning that war between Egypt (me & Plux) and England/Groningen/Straland (Matrix) was inevitable. Not in this game.

So far, I have met 1 neighbour. Plattfuss, as De Gaule, is south of my land. We've agreed on peace until 0AD and thereafter peace with a 10 turn notice.
__________________
Vrooooooooooommmmmm

Stapel doesn't like cricket
Stapel is offline   Reply With Quote
Old 29-10-2009, 21:19   #6
Stapel
Emperor
 
Stapel's Avatar
 
Join Date: Mar 2003
Location: Netherlands.
Posts: 3,196
Default

Well, I do not have 4 neighbours, but only two. That's quite a difference!

Attached Images
File Type: jpg Peninsula.JPG (9.3 KB, 27 views)
__________________
Vrooooooooooommmmmm

Stapel doesn't like cricket
Stapel is offline   Reply With Quote
Old 30-10-2009, 11:53   #7
Stapel
Emperor
 
Stapel's Avatar
 
Join Date: Mar 2003
Location: Netherlands.
Posts: 3,196
Default

Having but 2 (land-)neigbours has quite an impact, I think.

My original plan was to use 4 warriors to go in 4 directions, to make sure I would meet all players asap. Now I guess I should simply use 2 of them, and wait a bit longer.

Assuming that every player has only 2 neigbours, it als becomes more appealing to try to conquer a neighbour's land.

I still haven't met someone in the west, though I have crossed the long corridor. My warrior in the south is now heading east.

I have now 3 workers, two cities and one settler. The third settler will found a city on the spot as marked in post 4. I will build another settler, to hook the copper in the northwest.
__________________
Vrooooooooooommmmmm

Stapel doesn't like cricket
Stapel is offline   Reply With Quote
Old 30-10-2009, 14:07   #8
barbu1977
Emperor
 
barbu1977's Avatar
 
Join Date: Apr 2004
Location: Blame Canada!.
Posts: 3,501
Default

Quote:
Originally Posted by Stapel View Post
Assuming that every player has only 2 neigbours, it als becomes more appealing to try to conquer a neighbour's land.
This is the reason the map has been tweeked.
__________________
Postcount = Postcount + 1; //Postcount++
barbu1977 is offline   Reply With Quote
Old 30-10-2009, 15:11   #9
Darkness
Moderator
 
Darkness's Avatar
 
Join Date: Aug 2003
Location: Netherlands.
Posts: 4,169
Default

Quote:
Originally Posted by Stapel View Post
Assuming that every player has only 2 neigbours, it als becomes more appealing to try to conquer a neighbour's land.
Definately. But considering the long distances between the capitals this will probably be quite a bit in the future.


Quote:
Originally Posted by Stapel View Post
I have now 3 workers, two cities and one settler. The third settler will found a city on the spot as marked in post 4. I will build another settler, to hook the copper in the northwest.
What copper? I don't see it on the map...
What about the spot in the southwest? With the cattle, clams, corn and ivory? That seems the best spot for the third city to me actually.
__________________
"Death is lighter than a feather, but duty is heavier than a mountain..." - The Eye of the World
Darkness is offline   Reply With Quote
Old 30-10-2009, 15:39   #10
Stapel
Emperor
 
Stapel's Avatar
 
Join Date: Mar 2003
Location: Netherlands.
Posts: 3,196
Default

Quote:
Originally Posted by Darkness View Post
Definately. But considering the long distances between the capitals this will probably be quite a bit in the future.
Platfuss' capital is only 4 tiles from the corridor ! The desert tiles south of the cow, marks the middle!


Quote:
What copper? I don't see it on the map...
What about the spot in the southwest? With the cattle, clams, corn and ivory? That seems the best spot for the third city to me actually.
Sure, the 3rd city WILL be where you suggest. It is the spot as can be seen in the pic in post 4!

Thereafter, my 4th city will be in the NW. I think the pics are from before bronze working. I've altered the pic, now including a brown dot where the (only resource of) copper appeared, and a green dot where I might build the 4th city, depending on some more unveiling of terrain.

Attached Images
File Type: jpg bronze.jpg (90.6 KB, 40 views)
__________________
Vrooooooooooommmmmm

Stapel doesn't like cricket

Last edited by Stapel; 30-10-2009 at 15:43.
Stapel is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT +2. The time now is 10:09.


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.