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#1 |
Moderator
Join Date: Apr 2003
Location: Netherlands.
Posts: 3,270
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a new game, a new map and a new civ.
I play the Inca! Great! ![]() the start: ![]() 13.88KB Settle on the spot and ignore the to the coast move I want the incense and wheat. The problems: ![]() 14.77KB MY NEIGHBOURS ARE CLOSE! OK...no problem...BUT THEY ARE PURPLE TOO! This annoys me! ![]() e.g. This is actually trouble: ![]() 46.99KB Oh well. lets play colourblind then. ![]()
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Go ahead punk. Make my day. |
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#2 |
Join Date: Apr 2003
Location: dead.
Posts: 2,349
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Team colour discs are great
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<font color=\"brown\"> <b><i>\"NOT back from the dead\"</b></i> </font id=\"brown\"> |
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#3 |
Emperor
Join Date: Mar 2003
Location: N/A
Posts: 4,490
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I checked everything, but you shouldn't have gotten purple. It should have been pink. I can't imagine that Beam changed settings.
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#4 |
Moderator
Join Date: Apr 2003
Location: Netherlands.
Posts: 3,270
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Maybe the name of my capitol combined with the colour Pink triggered an error in Civ3hardcode?
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Go ahead punk. Make my day. |
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#5 |
Emperor
Join Date: Mar 2003
Location: N/A
Posts: 4,490
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I now vaguely remember a discussion with Beam to change the colour, because the Arabs were pink as well
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#6 |
Join Date: Apr 2003
Location: dead.
Posts: 2,349
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Beam maybe changed the colour because of the Arabs but forgot that the Iros had this colour as well
![]() For only 16 times pressing Enter I would start the game over : I can modify the biq and start the game for you. Are you playing 1.22 btw ?
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<font color=\"brown\"> <b><i>\"NOT back from the dead\"</b></i> </font id=\"brown\"> |
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#8 |
c00l b33r
Join Date: Nov 2003
Location: Beat 'm up Scotty!. Lives in the Lands that are Nether.
Posts: 5,094
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I recall that we chatted about the map and Aggie changed a couple of things but nothing about the team colors. Anyway, I just loaded the Biq and created the sav in the normal routine.
Easy solution btw., eliminate the Iroqs and not only your color worries are over ![]()
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That was a pretty good gamble. -- Scotty, The Galileo Seven, stardate 2821.5, Episode 14
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#9 |
Moderator
Join Date: Apr 2003
Location: Netherlands.
Posts: 3,270
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Well, thanx all, such confidence!
![]() As said we started the game by founding our magnificent city De Banaan. We sent our scout out to find neighbours and huts. The damned Arabs got a setler in turn 3 or so so PP is already in the lead. ![]() As SapaInca I stand on the terraces of my palace and there I meet Dave. Dave is my advisor. Dave told me the Inca cannot build regular scouts. I ask Dave why. Dave is silent. De Banaan. My housekeeper also has something to say: ![]() 7.54*KB Thanx Baby! The Game, Kr, The game. I decide to build a setler in de banaan, as I spotted a 2-turn worker fac nearby to support the settlerfac at home. I found "de pruim" after 22 turns or so. I also meet the Iro's as you could see. I give them masonry for their two workers. I know, i know, this IS not too right. but hey, PP got a setler. ![]() Of course, I pop a setler too, it is next to Hiawatha and I take one of his coresites with "De perzik"! ![]() 58.86*KB Confusing, but al loose units are NOT mine. ![]() ![]() ![]() The F11: ![]() 50.89*KB Propain has *JUST* surrendered to me, he is being rushed by the Persians
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Go ahead punk. Make my day. |
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#10 |
Join Date: Apr 2003
Location: dead.
Posts: 2,349
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What ?
![]() So you win this game ? ![]() Sounds like a scam ![]()
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<font color=\"brown\"> <b><i>\"NOT back from the dead\"</b></i> </font id=\"brown\"> |
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