View Single Post
Old 20-09-2013, 10:37   #10
Shabbaman
Administrator
 
Shabbaman's Avatar
 
Join Date: Mar 2003
Location: Costa La Haya
Posts: 8,493
Default

Apparently it's a bug. I've found several so far, luckily Paradox is quick with patching stuff and they have a very active community the devs are participating in themselves. Maybe a good lesson for Firaxis.

Something that puzzled me is why trade didn't leave the Cape of good hope trade node, as it's unidirectional. Once I send a trader there to kickstart it, the problem was solved and I could recall the merchant.

This bug is quite funny:



My ships are on a mission in the Gulf of Aden, but they want to repair in Malta since that's the closest province from the Red Sea. Did I mention I hate AI pathfinding in about every game? It's the reason I stopped playing Total War games, I can't stand microing every unit through the city gate.
__________________
"Our spam is backed with COMETS!"
Shabbaman is offline   Reply With Quote