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Old 11-11-2010, 17:53   #7
ProPain
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Join Date: Mar 2003
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Quote:
Originally Posted by Shabbaman View Post
I don't think the specific traits he described for the AI have actually changed.
I'm not just referring to the actual 'normal' player AI, but also to the addition of the City States. These CS are AI be default and are clearly a 'fun' AI factor, they don't play to win, in fact they can't play to win. And on a more fundamental level they changed Civ from a symmetric game to an asymmetric game I think as the CS don't have the same means as a 'normal' player.

I can totally understand that the sandbox/narrative players totally dig this change but by the challenge inclined player this 'civreving' trend isn't really perceived as a step forward. Especially not by the MP crowd. I'm thinking Firaxis and 2K chose this direction hoping to reach a bigger crowd and make more money. And if the reality will be according to their hopes I fear that we challenge players need to find our fix elsewhere. Not saying Fir/2K are wrong to do this, can't blame em to wanna make money. Just a pity for us.
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