Playing (with flu, hope you won't be infected).
Pre-turn:
Set governor to Emphasize Production.
-3000 - T1:
Grow to 6, adjust slider. BG to For. for Settler next turn.
-2950 - T2:
Settler, adjust slider.
-2900 - T3:
Worker finishes road, moves to BG for mining
-2850 - T4:
Mining, settler moves to tile NW and NE of wheats
Next settler and growing in 3.
-2800 - T5:
A Korean Spear finds us, Wang Kon gives Alpha + 10 for Masonry. Accepted. Writing at min.
Breda is founded.
-2750 - T6:
Not a lot.
-2710 - T7:
Settler. It moves to the area N of Breda.
-2670 - T8:
Zzzz.
-2630 - T9:
Idem.
-2590 - T10:
Idem.
-2550 - T11:
Settler. It moves SW.
-2510 - T12:
Worker > Worker in Breda, road on Wheat to keep Breda happy at size 2.
One move of the N settler is used to scout terrain from a mountain. Wow, Marsh and Forest but there is a nice tile next to a river where it will move next turn.
-2470 - T13:
The SW settler meets a Barb stack
IT:
We lose the settler.
-2430 - T14:
Fucking Farmer Gambit is founded NNE of Breda. > Warrior.
IT:
Closest Barb fortyfies.
-2390 - T15:
Mwah.
-2350 - T16:
Settler, the factory is running nominal now.
It moves NE.
-2310 - T17:
CI worker moves to the last tile that's part of the SF.
-2270 - T18:
Europoort is founded NE of CI. > Curragh.
IT:
Forest chop puts shields in CI instead of Breda.
-2230 - T19:
Settler in CI, thanks to the chop.
1 turn to go, it is key to discuss where to move the settler now. 2 more barbs are SW of the one visible. It is the natural direction for founding the next city but we need units to clear the area. Other wise we can go N of Europoort, the Korean spear came from there > less change of barbs.
216.66KB