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quote:Originally posted by Beorn
Ok, this one is fustrating: what's with the "can't trade" a technology thing? They either will, won't or can't - but how is it that they cannot ??
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Tech cannot be traded when you acquired knowledge of prerequisites on the same turn. Next turn tech will be possible to trade if AI will want to.
The question as to why AI won't trade techs (colored red in diplo screen) is more complex but there should be a strategy article that covers that somewhere on CFC. Usually, AI won't trade a tech that it has as monopoly. It won't trade if building wonder associated with this tech or if AI considers the tech too important to be traded. Sometimes, AI won't trade a tech because human player is too advanced or just because relationships are not good enough. There are numerical values to all these things in the code.