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Old 26-11-2019, 06:56   #3
Socrates
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Location: Seattle, WA
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Originally Posted by Matrix View Post
Most importantly, and most shocking perhaps, is that there won't be any cities as such.
I've also come to be bored with the concept of cities a la Civ. Not sure where to go from there though, but I would essentially have raw resources (crops, wood, metal, etc.) be harvested in the countryside, and have cities of different sizes produce finished goods and knowledge. Hum, much like Civ actually.

Quote:
- You give your units orders that get executed at the end of the turn. Those order might be intervened by attacking foreign units. This is similar to the board game Diplomacy.
That is exactly one of the pillars of my own game idea, and Diplomacy is my reference too. I remember fighting for a hill with a spearman at a CDZ gathering, I think it was at Beam's; the messy flow of the multiplayer game was fun with a beer in hand, but to the detriment of pure strategy.
Another of my pillars is to have zero random element in the game (except for setting the game up if you want), again like Diplomacy.

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Finally, this will be a browser game.
Ugh, too modern for me.
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