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Old 12-09-2007, 02:58   #3
Beorn
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Join Date: Oct 2005
Location: RAWR!
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By turn 54 this will turn in 2 legions 1 settler every 5 turns. We will rely heavily on iron though, but even then 2 warriors are very swappable to an archer.

They are Aztecs and Sumerians. They have double AGR, SCI and MIL so WC, BW, Pots. 1-1-2 and 1-2-1 UU's that will make excellent early pillage units for guerilla. We start with Alpha, Pots, WC: 1 useless tech rather than 1 useless trait. 2 big 3 offense UU's.

Our strategy is to assume they want to jag rush our butts, so we'll need to make home spears and settle short distances. We'll want to send a small party, very early (Turn 25-32 units + stray scouts), to their places to disrtupt their guerilla tactics and force them to fight at their places. Ideally we even pillage a few places.

Then it's massing legions and mounted warriors. Play the numbers card. We both are commercial, they both are AGR so they'll have more pop, we'll have better pop. They have a (nearly) useless trait in SCI, which only gives them BW - and they have no IW UU.

We'll see how this plays and figure out how/when to attack, but we need to focus on getting our edge up on them ASAP: our devastating UU's.
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