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Old 10-08-2004, 14:31   #13
Shabbaman
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Join Date: Mar 2003
Location: Costa La Haya
Posts: 8,494
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Quote:
quote:Originally posted by Arghis

@Shabaman : "There are three introductionary conquests as well, those maps are more balanced."
what do you mean ?
How was age of discovery unbalanced to your opinion ?

So Middle Ages seems to have some success. Why not taking it for a 4 player game ?

Also, if at CFC there's playing scenario games, why here do i see only common games ?
I mean the ancient treasures, 3 sisters and new alliances conquests. Especially the last one looks like a good mp game, although it's a team game. Maybe if you edit the locked alliances it's a good map.
An additional annoyance about the conquests is that they all have a time limit.

The AoD scenario is unbalanced because:
- Portugal starts with a golden age, and can build any great wonder they want (pretty important, since some wonders are unbalanced)
- Spain starts with a unit that can trigger a GA, unlike the dutch, english and french who can only hope for a late GA
- England has unproductive cities
- the dutch don't even have access to horses...
- Portugal has too many advantages to mention. In short, a human player should never play with this civ if he's looking for a challenge

Also, knowledge of the location of hidden resources (like the AI has, or any player who's already played the scenario) takes away a lot of fun.
If you'd want to play this scenario with multiple players, pick american civs only.
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