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quote:Originally posted by WackenOpenAir
This brings me to a first specific question though:
-If i place units out to scout like boats on the coast and spears on mountains, do i get to see his moves when his units do not end their turn inside my sight radius but only move trough my radius instead?
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Since you are 2nd, you will be able to see the AI's movement that go after you. However, you will not see the human's movement. I used this fact to beat bedhead and killer
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quote:-Reading some spoilers, i also saw something about building the pyramids. I understand that multiplayer will be a race for wonders like Hoover Dam and maybe Leo's workshop, but is building early wonders like pyramids common practice in PBEM ?
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You are playing with diety AI's, so don't expect to build early wonders. If it was just a 1x1, no AI game (more interesting imho), then yes, you should think about those things.
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quote:Goz also told me that all the common exploits are forbidden, but that scrolling trough cities to double use tiles is common and allowed.
-Is this something we can only do when you actually have a city build completing in one of your cities, or is there a way to do this every turn, also in the beginning when we only have 2 cities?
-How does the AI decide the order in wich it will cycle trough the cities ?
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I suggest you and goz agree on a ruleset, as best you can. It will avoid unnecessary disagreements later. The scroll ahead in pbem, as far as I know, works the same as single player in order to prevent riots. I doubt that scrolling ahead to fiddle with scientist/taxman will be allowed, but again, you guys need to decide before playing too far into the game. I have no idea what the AI does, but it's probably pretty stupid