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Old 18-09-2004, 00:46   #16
ProPain
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Join Date: Mar 2003
Location: sailing the seas of cheese.
Posts: 5,852
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the start - 4000BC

37.25*KB

on a lake, which gives the food bonus liek a river. The cane is a bonus food also. the wheat in the west can make a great second city.

Settle on the spot, move worker on game forest to chop and start granary. 1st tech is alpha. I wanna move to rep and lit asap.

turn 2 - 3950
start chopping

turn 3 - 3900
nothing

turn 4 - 3850
nothing

interturn
forest is chopped we add 10 shields to granary.

turn 5 - 3800
start irrigating

turn 6 - 3750
zzzz

turn 7 - 3700
we grow to pop2, I adjust lux slider.

interturn
irri os done

turn 8 - 3650
start road.

turn 9 - 3600

interturn
road done

turn 10 - 3550
move worker on sugar to mine and road

interturn
borders pop, we grow to 3 pop


96.18*KB

turn 11 - 3500
adjust lux slider, start mining

turn 12 - 3450

turn 13 - 3400

turn 14 - 3350

interturn
we grow to pop4, mine done

turn 15 - 3300
adjust lux slider, mm town, start road

turn 16 - 3250

interturn
road done

turn 17 - 3200
move on plains as irri is faster than mining and irri plain= mined bg


turn 18 - 3150
start settler

interturn
we grow to 5 I adjust lux slider and mm city

turn 19 - 3100
lux costs are going thru the roof. we need to build a few warriors

turn 20 - 3050

Our situation

96.25*KB

I took a gamble by building granary first. It means delaying contacts and first settler. otoh, now we can build a settler every 4 turns.

GL to the next player and please take care MM'ing our settler fac.



Download Attachment: [img]icon_paperclip.gif[/img] sssg20.SAV
74.97*KB
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