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Old 14-02-2013, 14:33   #44
Socrates
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Join Date: Jan 2004
Location: Seattle, WA
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Quote:
Originally Posted by Matrix View Post
With torrent downloads (and its alternatives) it impossible to check this, so the profiteers can also do so freely.
Knowing that it is very difficult/costly to check for pirates (Hadopi law in France: a total failure), why not just changing how things work, so that it is:
- more simple
- less expensive for everyone
- more friendly
- more profitable for artists?

Quote:
Plain and simple, Socrates: game developers are companies that pay people their salary and make a living out of creating games. If they don't get paid for their creations, the company will seize to exist and we would be stuck with amateur/hobbyist games. That won't result into Battlefield 3. So how do we make sure these people will still get rewarded?
I do not care at all for blockbuster games either, but that's off-topic.

There is no problem with this. People are willing to donate money if they think they profit much from a game or something else.
Think of what patronage is in the field of art (is that the right word ? it is called "mécénat" in French). Some rich / less rich people donate money to be associated to an artistic creation/discovery (get that painting back to the museum for example).
Why not have this too for music, cinema, etc.? Some projects already exist, I can cite KickStarter; donators might be cited in the credits or get a special item when the main creation is published (for free).

There is so much to do! I find it amazing that majors are still there...
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