Yeah, agree on the points about aquiring techs.
Of course, my original plan was certainly building up universities. But at the point I could build them, it seemed easier to just buy the techs that had been traded around and improve cash production. Later (Greek war) I was quite amazed that I could still get techs and even resell them. But as you pointed out, that would have stopped now anyways with those shitty AIs.
Quote:
quote:Originally posted by Beam
Hm, maybe I should replay turn 245b and resubmit.
|
Hehe. If you don't attack, I bet you'd win by space for the above reason.
Although the gpt/spt numbers looked really shiny in 245, there was nothing behind it. Too late to make good use of this potential. By the time I may have had a half-decent army/fleet/airforce, you'd have still much more stuff, a nuke head start or a space ship.
Alternatively, how about submitting some 001 save, i.e. start a new one?