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Old 29-01-2005, 23:16   #58
Grille
 
Join Date: May 2003
Location: in a swamp.
Posts: 901
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Yeah, agree on the points about aquiring techs.
Of course, my original plan was certainly building up universities. But at the point I could build them, it seemed easier to just buy the techs that had been traded around and improve cash production. Later (Greek war) I was quite amazed that I could still get techs and even resell them. But as you pointed out, that would have stopped now anyways with those shitty AIs.


Quote:
quote:Originally posted by Beam


Hm, maybe I should replay turn 245b and resubmit.

Hehe. If you don't attack, I bet you'd win by space for the above reason.
Although the gpt/spt numbers looked really shiny in 245, there was nothing behind it. Too late to make good use of this potential. By the time I may have had a half-decent army/fleet/airforce, you'd have still much more stuff, a nuke head start or a space ship.

Alternatively, how about submitting some 001 save, i.e. start a new one?




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