Quote:
Originally Posted by 2metraninja
If we want to make the start faster, just put quick timer for the first 20-30 turns - something like 10 or 12 hours, as it is mostly clicking EndOfTurn in those first turns and builds and actions can be queed up.
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that's not a good option, seeing that some players have families and responsibilities. A missed turn that is MORE than click End can have a severe effect that early in the game.