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Old 11-05-2006, 13:03   #20
Pastorius
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Join Date: Jul 2003
Location: Opening a can
Posts: 3,158
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Bah. I start to dislike XPs more and more.

They add marginally interesting stuff, but price vs interesting stuff ratio really isnt all that good.

with civ3- it was a logical move for me to purchase c3c - since I didnt have multiplayer (never got ptw ) - so that XP actually added a lot for me. I also found one of the cheapest stores to purchase from - so it cost me less than the average norwegian civ3 player would have to pay.

This here civ4 xp holds no gem as I see it. MP was a huge difference from playing with myself (haha). This time around, I havent felt like civ4 is tha shiznit in the first place (probably this could be because I havent got around to playing it much but a few games last year). Since in theory anyone could change the engine now (unless I am wrong) - that reduces the value of an expansion pack quite a lot. The only thing you seem to get is "official stuff" and not player created. Which apparently does not mean less buggy stuff than what players can make themselves...
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