Sky plays Celts, I'm Iros, game is on emperor, C3C 1.15.
Current turn is 34 and Aggie made a fine map for us.
I had a river start and there is quite a potential to have food and commerce-rich cities. So I decided to go for writing/philo.
However, Barbs annoyed me big time. Originally, I wanted to build a sequence of warrior (exploring), settler, warrior, granary in my capital. I got a bit unlucky and popped Barbs nearby (shouldn't have entered that hut
[sayan]) who wiped out the warrior, of course...
The Barbs were a big threat then and I had to delay the settler and finally did not plop the second city in the desired, optimal spot (wanted to expand towards a second lux resource to feature my philo run). Oh well, at least I got CB from a second hut when founding that city.
I guess Sky made a warrior/settler first-build approach as well, because he took over point lead around the time the first settler would have been done. I also think that he got already access to a second lux (assuming starting positions are somewhat similar).
Here's a shot from 22nd turn:
http://www.civ3duelzone.com/forum/up...512_turn22.jpg
135.59KB
Meanwhile, I sent out 2 new exploring warriors, which got killed by Barbs as well (there's a fucking Barb camp now!!).
The worst thing is that I did not meet anyone by now due to losing my exploring warriors too early. That's a major problem, because I hoped to trade for wheel ASAP to see the horse spots.
At least the granary is ready and now starts to pump settlers. I hope I will recover from that drawback.
3rd city will probably be on gold hills at the coast to get more commerce and to be able to send out a curragh, since I really need contacts (also, likely, I would not need an escort to get the settler there).
I'm not very confident anymore to get to philo first, but I'll go down to the republic route anyways.