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Old 25-09-2004, 22:09   #28
Steaton
 
Join Date: Sep 2004
Location: London.
Posts: 4
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Turn 0:
Changed worker to warrior as we have enough workers for now and not enough explorers / military police

Turn 1:
Met the Koreans - no deals to make.
Have to move warrior back to guard farmer gambit - unfortunately.

Turn 2:
Settler moving north towards enemy territory unguarded could be a big risk.

Turn 5:
Settler built in Chicken Pizza and move to far coast to block off the koreans - gems will have to wait as tactical position more important

Turn 6:
Built city 'fort squid' in middle of korean territory.

Turn 12:
Settled city on other coast hopefully the koreans wont get by now
Spotted orange (ottoman?) border to the south

Turn 13:
Made contact with ottomans - swapped alphabet and 75 gold for ceremonial, warrior code, bronze working
Built city legs eleven

Turn 14:
Building temple in city near korea - if i get one old enough the culture will be big later on allowing us to convert nearby cities

Turn 15:
All done. There is a settler going to hills below gems to get both fresh water and both gems.



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