Here it is. . .
Quote:
quote:<h3>Dawn of Civilization</h3>
It is the year 4000BC. Your ancestors were nomads. But over the generations your people have learned the secrets of farming, road building, and irrigation, and they are ready to settle down.
Xerxes, your people are [u]Scientific</u> and [u]Industrious</u>, and have recently mastered [u]Bronze Working</u> and [u]Masonry</u>.
The people have vested absolute power in you, trusting that you can build a Cvilization to stand the test of time!
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PTW 1.27f, Monarch,
Conquest Victory Condition, Accelerated Production, Cultural Conversions On, Preserve Random Seed On.
This is the standard rules, save one:
You start out with an extra settler and an extra worker to speed the game up.
Highest score at 10ad is the winner. If someone finishes before 10ad, earliest win wins.
These rules are changeable for the next game. Feel free to post your ideas in this forum.
Good luck!
Edit: Look two posts down for the file.