Spoiler: Robi's quest for spoilers
Here's the start. Not too bad.
The southern city has two clams and a silver, but can only use them when borders expand. Therefor, I have decided to go for mysticism first, so I can build a monument. Monuments are good, as I have the charismatic trait. (+1 happiness just like that and +1 happiness for a monument).
Obviously, I need agriculture and husbandry asap, as my capitol has corn and cow. There are only two players with mysticism at the start, so maybe I should head for the hindu tech first.
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Vrooooooooooommmmmm
Stapel doesn't like cricket
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