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Old 18-05-2004, 12:24   #24
Col.Tarleton
 
Join Date: Feb 2004
Location: Kent,UK.
Posts: 298
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O.K. It seems we're more or less agreed,would you be so kind as to set the ball rolling,Propain,same roster as the Matrix game.
Play 15 to 20 turns,after that we can go 10 turns each.Not a hard and fast rule,we'll keep it flexible,especially when the game gets fast and furious.
Everyone patch to 1.22.
The strategy for always war in the early turns is to try to avoid contact for as long as possible so only explore in a radius around our capital far enough to find where to place cities.
We need walls in our front line cities and lots of catapults.The great library is quite important.We should try to discover polytheism for the extra tech and perhaps an SGL.
The statue of Zeus would be very handy if we have ivory.
The longer we avoid contact with other civs,the more chance they will start to fight each other.

Hey,Beam,could you post the save of your victory in the Matrix S.G.game.Thank you .
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Basil!!!!!
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