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Old 19-12-2003, 20:06   #12
Ribannah
 
Join Date: Jun 2003
Location: Reunion Island.
Posts: 115
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[u]Map of the Known World</u>

During the next few turns we produce a number of Warriors in our several Barracks. For the moment, they will act as a police force. Also, the Dyes are hooked up. This means that we can sustain 80%-90% of science.

1910 BC
[u]Treasury</u>: $409
[u]Science</u>: 70% (Civil Service in 13)
[u]Citizens</u>: Canton=5, Xinjian=2
[u]Production</u>: Spearman (Nanking)
[u]Settlers</u>: 9=Tientsin
[u]Workers</u>: 1=mine 4»s»se 5=road
[u]Slaves</u>: 1»e»e 3»sw=irrigate

1870 BC
[u]Treasury</u>: $404
[u]Science</u>: 90% (Civil Service in 10)
[u]Luxuries</u>: 10%
[u]Citizens</u>: Beijing=4, Shanghai=2, Tsingtao=2
[u]Production</u>: Settler (Beijing), Warrior (Canton, Xinjian)
[u]Settlers</u>: 10»n»w
[u]Workers</u>: 2»ne 3»w»sw»s 4,6=road

With the help of Worker4, the Dyes will be connected next turn!

[u]Slaves</u>: 1,3=road
[u]Warriors</u>: 1»n»n 3»s»e»e 4»w»w 6»e»e»n

Warrior4 claims the spot, so no foreign units get in the way.

[u]Spearmen</u>: 1»w»s»w

1830 BC
[u]Treasury</u>: $399
[u]Science</u>: 90% (Civil Service in 8)
[u]Citizens</u>: Nanking=4
[u]Settlers</u>: 10»w»w»w
[u]Workers</u>: 2,3=road 4=cut 5»se
[u]Slaves</u>: 2»nw 4»w»s»w
[u]Warriors</u>: 1»sw»s»se 4»e 6»n»n

1790 BC
[u]Treasury</u>: $394
[u]Science</u>: 80% (Civil Service in 8)
[u]Luxuries</u>: 20%
[u]Citizens</u>: Beijing=5, Canton=6
[u]Production</u>: Warrior (Nanking)
[u]Settlers</u>: 10=Tatung

Tatung is located on our second ring around the capital, which will be at a distance of 6/6½. It is a prime location, and we are glad that our neighbours still left us some room! Since it is somewhat of an outpost, we decide to station our Spearman there, just in case.

[u]Workers</u>: 5=irrigate 6»sw
[u]Slaves</u>: 2=road 4 joins Beijing
[u]Citizens</u>: Beijing=6

This seems to be a surprising move. But now that other cities are growing to size 6, there is no reason why Beijing should stay behind. The extra citizen, together with the Iron mine, means that we are more flexible assigning highly productive tiles to other cities, too, and by now we can afford to do with one Slave less. The alternative, to halt the Settler production in Beijing for 2 turns, was less appealing.

[u]Warriors</u>: 4»e
[u]Spearmen</u>: 1»w»w

1750 BC
[u]Treasury</u>: $389
[u]Science</u>: 80% (Civil Service in 7)
[u]Citizens</u>: Canton=5, Chengdu=2
[u]Production</u>: Worker (Canton)
[u]Workers</u>: 2»n 3»s 6=i 7»w»s
[u]Slaves</u>: 1»s»e=irrigate 3»ne=irrigate

The good news arrives that the Baekje have discovered Map Making! For the moment, it's way to expensive for us. We'll have to wait until we can trade them something for it.

1750 BC Standings
Rajaputana 342
Takeda 341
Korea 322
Baekje 316
Han 296
Mongolia 262
Khazar 215
Gogury 209

It's been pretty clear for a while now that the Khazar and the Gogury function as minor tribes that cannot build Settlers, just like they did in GOTM#25. The Han, however, are also leaving the Mongols behind and are gaining on all the other contenders.

1725 BC
[u]Treasury</u>: $384
[u]Science</u>: 90% (Civil Service in 5)
[u]Luxuries</u>: 10%
[u]Citizens</u>: Beijing=5
[u]Production</u>: Settler (Beijing)
[u]Settlers</u>: 11»s»w»w
[u]Workers</u>: 2,3,5=road 7=mine

In the east, a Barbarian Pict shows up, but the Baekje have units nearby.

1700 BC
[u]Treasury</u>: $379
[u]Science</u>: 90% (Civil Service in 4)
[u]Citizens</u>: Nanking=5, Shanghai=3, Tsingtao=3
[u]Production</u>: Warrior (Nanking)
[u]Settlers</u>: 11»sw»sw»sw
[u]Workers</u>: 6=road
[u]Slaves</u>: 1»w»n»ne 2»n 3»s»se»e

2 Barbarian Horsemen, 2 Baekje Warriors - they prevail!

1675 BC
[u]Treasury</u>: $374
[u]Science</u>: 80% (Civil Service in 3)
[u]Luxuries</u>: 20%
[u]Citizens</u>: Beijing=6, Canton=6, Tientsin=2
[u]Production</u>: Warrior (Canton), Barracks (Hangchow)
[u]Settlers</u>: 11=Macao
[u]Workers</u>: 2»ne 3»s 4»w=irrigate 5»w
[u]Slaves</u>: 1,2,3=road

We thought to be lucky that we could squeeze in Macao as well, claming a Horses resource! Xinjian immediately switches to a Horseman.
Next thing, Worker3 discovers a Furs source just a little further on the road.



Another race is on!

1650 BC
[u]Treasury</u>: $368
[u]Science</u>: 80% (Civil Service in 2)
[u]Citizens</u>: Tsingtao=2, Tatung=2
[u]Production</u>: Warrior (Nanking)
[u]Workers</u>: 2,3,7=road 5=irrigate 6»sw 8»sw»w

1625 BC
[u]Treasury</u>: $362
[u]Science</u>: 40% (Civil Service in 1)
[u]Citizens</u>: Beijing=4, Shanghai=1
[u]Production</u>: Settler (Beijing, Shanghai), Warrior (Canton)
[u]Settlers</u>: 12»s»w»w 13»w»w

Settler13 finds another Iron across the water!

[u]Workers</u>: 1,8=road 4»e=irrigate 6=cut

1600 BC
[u]Treasury</u>: $378 -&gt; $594
[u]Science</u>: Civil Service, 80% (Literature in 9)
[u]Citizens</u>: Nanking=6, Xinjian=3, Tsientsin=1
[u]Production</u>: Warrior (Nanking), Temple (Chengdu), Worker (Tsientsin)
[u]Settlers</u>: 12»w»s»s 13=Anyang

Settler12 is heading towards the Furs, but there is some major congestion ahead on the road ...

[u]Workers</u>: 2»n 3»se 5=road 7»sw=mine 9»sw
[u]Slaves</u>: 1»s 2»nw»n 3»s
[u]Diplomacy</u>:

The Rajaputana now also have Map Making, which is significantly reducing the cost. A major deal is at hand!

- Map Making + World Map + $12 (Rajaputana) for Civil Service + WM
- $7 + WM (Korea) for WM
- $16 + WM (Gogury) for WM
- $31 + WM (Takeda) for WM
- $23 + WM (Khazar) for WM
- $92 + WM (Mongolia) for WM
- $35 + WM (Baekje) for WM

Note how we first trade our limited map knowledge with civs that have less, but still something, to offer in return. Had we started by buying the Baekje's World Map, we would have ended up with a whole lot of gold less. Instead, we got Map Making, the map of the entire Known World, and a gain of $216 in total!



The map reveals that we are on a big continent, with the Takeda on a separate island closeby in the northeast. There seems to be a smaller island, unpopulated, in the northwest, but that's it. Still, we have Chengdu start on a Junk. A moment later we reconsider and switch to a Harbor. Not only can we use one (possible also to trade with the Takeda), but in case of Barbarian activity we would want our Junks to be veterans.
Looking for resources, we find that there are a number of Gems sources on our continent. The Spices at Shanghai are the only one of their kind, all the others are on the Takeda island.
There is a lot of unused, not so good land in the south for the Rajaputana to claim as their own, but no doubt others will try and settle their as well and pass through our lands whenever they can ...


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