Here are the notes for the last 2 turns:
266: Research Computers, set science to 0%. I have decided to get as many troops as possible, in the hope of taking out ERIKK's production centers with my MA before he can get my cities with his ICBM's. I reckon I can cope with a few tactical nukes, as long as I am careful with spreading out my troops in my empire every turn.
267: Mobilise for war, I have rushed all the improvements I need to in my cities. Spend another turn at 0% science.
Next turn I will go for Synthetic Fibers, and an attack as soon as the treaty is over. I *really* hope he doesn't get tactical nukes by then, but I fear he will.
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<b>Calculate the probability of culture flips: Flip Calc</b>
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