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Old 17-09-2016, 21:02   #21
Matrix
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Join Date: Mar 2003
Location: Tampere, Finland
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Default Alright, let's continue here then

Blimey, completely forgot about this thread.

Yes, the amount of information you get from the videos isn't that much, but I do observe a trend: Civ3 only had unique units, Civ4 added unique buildings to this, Civ5 I don't know, but with Civ6 it seems the civilization will be given multiple traits that sometimes even pre-determine the type of victory one should aim for. That makes the game a lot more diverse and removes the generic gameplay that all the previous versions had.

Is that good or bad?
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