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Old 11-04-2004, 11:36   #36
Kingreno
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Join Date: Apr 2003
Location: Netherlands.
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The first World war!

Everyone is currently (1150 AD, turn 229) at war. The F4:


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As can be seen, the Maya and the Aztecs are still the best friends in the world. . Sky is still very powerfull and has cleaned is Island! That is truely amazing. Unfortunately, he has a flip a turn and that means an occasional blue or orange spot shows up in his lands. Nothing horrible though, he manages to retake the towns with ease. Off course having loads of infantry helps him.
Enough about him, read his spoiler for that. There are also honorable wars going on.

The French are biting the dust!!! I am kicking their ass at an ever increasing pace. The balance turned my way after the destruction of two HUGE SoD's in turns 226 and 227. Over 50 (!!!) French rifles were destroyed at the loss of only 6 Aztec Cavalry! I now have 6 Cav Armies and over 60 Canons. I also have my 2 armies of Knights and one army of Muskets.
Techwise, I bought the Coorporation from the Koreans, which I sold to teh Egyptians for cash. I also noticed that Sky at that time did NOT have teh Coorporation, a bit weird as he claimed to be 1 turn away from Tanks at that moment.. He may have Electronics but he sure as hell is not close to Tanks!
I Used the coorporation to the fullest by building stocks in all major cities. The battle with the Sod's allowed me this as I could actually afford to not build military for a while. It raised my income to 888 gpt (350 goes to Techdeals, 100 goes to luxes, 50 goes to MA's vs the French) Also, I now have a huge number of small cities (size 2 to 5) and am planning to build a LOT more. I ( plan to ) Irrigate(d) all lands in the middle area and thus each small city (95% corrupt) has several tax collectors, giving me an ADDITIONAL 188+ Gpt and rising every turn! Dense city placement with these "new" c3c specialists is great!
The F1:



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I also suffer from a total pathetic culture.[]. I have 1 to 3 flips a turn and only lady luck has prevented a flip to egypt. They were all to France!, and easily retaken.

The Pics:
First, the minimap of turn 229, 1150 AD


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The core, the eastern part of my lands: Wall Street in 2!


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The middle area, people complain about overcrowding and WAY too many taxcollectors.


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The Western area, former Iroquois lands, I plan to densesettle this area within 30 turns (aprox 15 new cities). Also, my workers are almost done Railroading middle and east, so this is next, providing larger growth and thus more taxcollectors.
It is here that most flips take place, for example Tonawanda last turn, it has 1 iroquois, 2 Aztecs and ONLY ONE ****ING French Citizen in it.


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As you expect, to the north of this alst Picture lies France. The Warzone looks like this:



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there is a setler of mine with tha army south of Bayonne. It will settle next turn, allowing the approach to Bayonne itself. I will also move some canon to the hill near brest.
Amiens should fall next turn, as it will be bombarded by 40 canon (40% will hit, and they will always target Hitpoints). I plan to take the eastern part soon as it holds Coal and furs.

Also, one of my armies went deep into French lands a long time ago. It arrived at the gates of Paris!!!


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Stupid Joan did NOT build a harbor in Paris, so the trade deal with the Evil Mayans ended after the last pillaging![]
With Nationalism in 9 turns (single scientist) I leave this spoiler, again, comments are welcome.

@ Aggie and Anarres, thanx about the UN info. Did not know humans were always included...


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