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Old 25-02-2007, 01:39   #13
akots
Nebuchadnezzar II
 
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Join Date: Apr 2004
Location: Glover Park
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13) HOF mod latest versions do have most of needed alert features and much more. It is also a standard for GOTM now.

14) A bit of REXing is actually required to beat the higher levels starting from Emperor and it is a good idea to build early 6-8 cities as soon as you can afford that. Build Courthouses and cottages as well as Forbidden Palace. The research rate would be hit severely at some point but with continuing conquest and razing a few cities for cash and strengthening the economy with cottages/improvements (pop-rushed mostly) it is fairly easy plus trading a few techs here and there or extra resources with some AI can contribute to recovery if done right. Do not forget pillaging in the enemy land which you are not planning to conquer in the near future. On lower difficulty levels (Noble and Price) with 6-8 starting cities on large maps (standard size and bigger with low sea or no sea) the easiest way through is to research rapidly to Communism (no distance maintenance) and Military Tradition and go kill everyone with Cavalry for Domination win. If done properly, in some cases you'd be facing only longbowmen up until the end. On Monarch you might see occasional musketmen of even grenadiers but there should be no rifles. Although you'd have to research really fast for that.

Regarding happiness cap. This can be dealt with A) Monarchy (unlimited happiness per unit per city); B) Slavery (whip it); C) Drama (luxury slider); D) Representation (early Pyramids); E) More conquests and more happiness resources. Personally E) is the best way to go usually.

15. GP farming gives raw gold when farming for merchants. If you done with SGOTM3, you can go and read CFR-W SGOTM3 thread, it is not an easy read but a clear example of this issue. Regarding super-specialized cities, I'd say not that clearly good always. Sometimes terrain dictates a more balanced approach and you've got to go for that. Always build more units. There is never enough, the more the better as long as you can afford it.

16. Not worth it. Chop it early as soon as discovering Math. You can build a workshop or cottage or farm there.

17.This one is for Whomp.
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