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Old 04-12-2004, 03:36   #8
grahamiam
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another interesting note from Soren on Apolyton in regards to gameplay ("unfun" elements)

Quote:
quote:
Originally posted by Solver
Yes, speculation it is mostly, as I said previously. But they said they'd "get rid of" these unfun elements, that's good - but I do indeed hope they will be replaced with something more interesting.

Quote:
quote:
Originally posted by Soren
There seems to have been a lot of consternation about the "get rid of unfun elements" quote. Perhaps I should clarify. We have identified the game pieces of Civ which have caused the most user annoyances (pollution, corruption, etc.). Instead of trying to band-aid these problems, we are mostly tossing them out and implementing better systems that will require less micro-management, provide better high-level control, and still create interesting gameplay challenges. Pollution, for example, is being replaced by a more comprehensive "Health" system which has a large variety of positive and negative influences. There is no need to go into detail yet - even though I am sure you can imagine some of the factors - the important point is that we aren't just chucking the whole thing.

The take-home here is that we understand that cleaning-up pollution is not fun. We can fix that!
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