Quote:
Originally Posted by Shabbaman
I don't think the specific traits he described for the AI have actually changed.
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I'm not just referring to the actual 'normal' player AI, but also to the addition of the City States. These CS are AI be default and are clearly a 'fun' AI factor, they don't play to win, in fact they can't play to win. And on a more fundamental level they changed Civ from a symmetric game to an asymmetric game I think as the CS don't have the same means as a 'normal' player.
I can totally understand that the sandbox/narrative players totally dig this change but by the challenge inclined player this 'civreving' trend isn't really perceived as a step forward. Especially not by the MP crowd. I'm thinking Firaxis and 2K chose this direction hoping to reach a bigger crowd and make more money. And if the reality will be according to their hopes I fear that we challenge players need to find our fix elsewhere. Not saying Fir/2K are wrong to do this, can't blame em to wanna make money. Just a pity for us.