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Old 06-12-2003, 14:00   #17
ProPain
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Join Date: Mar 2003
Location: sailing the seas of cheese.
Posts: 5,852
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write up

turn1 - move warriors (M.W.)
turn2 - M.W.
turn3 - M.W. move lux to keep A'dam happy
turn4 - Settler finished. Start Curragh.Fiddle with science slider. It was at 90% but no matter how high we maintain a 50 turn rate. Set it back to 10%. We lost some cash here the 1sy 14 turns
turn5 - M.W.
turn6 - M.W.
turn7 - M.W.
Turn8 - M.W., found R'dam, meet vikings. The lack pottery and have WC and BW. No tech deal possible for pottery, 8gpt, 22gold!!! I trade pottery for 2 workers (!!) and 10 gold. Ragnar has 5 cities alrdy! MOve workers to deerforest for chopping


146.15KB\

turn9 - Curragh done, start granary
turn10- Meet spain, tech deals possible for 8gpt and 43 cash. Interesting detail their boat came from the NORTH!!! probably they're on our island. They have WC, CB and BW just as Ragnar.


120.12KB

I didnt open any huts yet, but it seems smart to do that now before the Spanish and Scand. ladn unit and do it for us. This is gonna be a hard game.



Download Attachment: [img]icon_paperclip.gif[/img] SG3000 BC.SAV
114.01KB
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