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Old 01-06-2005, 16:17   #12
digger760
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Quote:
quote:Originally posted by Markstar
From what I can tell the problem with most PBEMs is not that ppl don't want to play or totally lose interest, it's more about RL-issues interfering (holydays, family, job). If you can fill these gaps with backup players (for example), the game speed WILL increase -> and the higher the turn output per week is the higher is the interest in the game.
This could also be slowed down by discussion between teams, but i guess the ISDG goes faster than the 8 player and DDPP so you might have a point there markstar. Unfortunately atm, my time is so limited i certainly dont have time to discuss turns with other players let alone be a reliable day to day player.
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