My second elite of the turn (had a couple elite victories earlier):
This is great, it seal's Paal's fate I think. I'm racing to Magnetism, with land an army or two if I get another and some spare Samurai/Cavalry in his core.
The army is now filled with 3 Samurai, and it is (4 + ((4 + 4 + 4)/6)), or a 6.6.3 unit. Better than a Cavalry.
I've found out Paal is a Republic. Compared to them, we have a strong military of:
28 Workers
6 Warriors
1 Spear
4 Swords
1 Pike
1 Galley
1 Army
5 Samurai
9 MDIs
1 Treb
Wow, he must really suck.
He's behind Chivalry and Theology. I get Education in 3 turns.
Built an embassy: Still at size 9, hehe.
For now, I don't care if he is going to build TGL. He is advanced compared to the AIs so he won't get any free techs unless the AIs start learning stuff. He might get Monarchy...