In retrospect I think it should have been a straight deity game on a smaller map. Originally this was the case with it set up as Babylon on a standard 5000 tile board. Unfortunately there was too much variation in where the pyramids went and it would have been a lottery. Also Babylon deity games have been played before.
It was interesting to see how many teams were within a few turns of the "Jason best" date. Considering the entire game was played in despotism (with the tile penalty) it does lead me to wonder whether whipping is actually more efficient than cash rushing.
I am in a little difficulty now as to what to suggest for future games. It appears that 100K games are tedious, and also AW games too. Any suggestions would be welcomed.
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