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Old 09-01-2005, 02:18   #7
akots
Nebuchadnezzar II
 
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Join Date: Apr 2004
Location: Glover Park
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IIRC, Kolchian wonder also multiplies the luxury rate in a city where it is built which is somewhat undocumented. Also, Raiders can enter mountains but not sure if they are available to any civs you play.

What is extremely annoying regarding non-settling in the desert is that when there appears a barbarian camp (near Saba or north of Caspian sea, all free units from all countries go there and sign RoP with each other. This actually results in the fact that not-so-phony wars happen with very remote opponents. For example, Nubia declared on me (Colchis) and in about 15 turns there appeared with a huge stack of about 50 Nubian units. That has been a bit unexpected. Also, these "free AI units" constantly move back and forth since the desert around Massagetae is large and once a camp is dispersed, they turn back and when a new one appears, they start to go there again. This has been extremely annoying. But you wont see these kinds of things probably in your map.

Combat system has huge pecularities as well. Just need a decent calculator to evaluate the chances properly but I'm not sure about the defence bonuses since there might be a few errors in the civilopedia about them. Also, retreat ability is somewhat tweaked due to that large number of hit points. Another feature is that sometimes stronger units have fewere hit points and are becoming actually weaker after upgrade because most of them are regulars. For example, Broadswordsmen have attack of 8 but regulars start 5 hp iirc whereas Raiders (upgraded units) have 4hp for regulars and attack 10 which makes them basically even in attacking chances. But Raiders can enslave (this auxilliary warriors are great for sacrifice and increase in culture since each brings 60 culture and slave brings only 40 culture) and enter impassable terrain. Same goes for Elephants which have 3 hit points. This is not documented in civilopedia at all unfortunately.

Also, many wonders depend on government type. For example Pyramids. They need Theocracy and after you revolt from Theocracy they just disappear. Never tried to revolt back, may be the wonders will reappear.

But this is my limited experience on a large size default map with only one game played so far as Kolchis. Won 20K cultural victory with the help of few wonders by massive sacrificing.
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