Quote:
quote:Originally posted by Aggie
Firaxis will be releasing a BETA patch (v1.10):
* Modified combat calculations to make combat
appear less "streaky." Combat results are now
calculated multiple times before determining a
result. This should reduce spearman defeating
Tanks and other extremely frustrating combat
results.
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This concerns me a bit I know you can get shafted by the RNG, but to go against that would make combat more like rock-paper-sissors...No thanks! There is are unknown risks involved in combat and I belive the RNG as it is models this well.