the moves of turn one are quite obvious to me:
14.53 KB
the hut is emtpy
, but moving off northwest I meet the Shinese. They have warrior Code but will not trade it. Well, another hut is emtpy but the third gives me Warrior Code....
I decide on a scout/farm gamble.
Some time later I meet a huge Scandinavian stack - headed towards China???
Masonry nets me CB and 10 Gold.
Mao still is quite arrogant about his knowledge:
8.56 KB
around 31oo BC there is fighting in China - the Koreans msut be drunken with victory as they give me Alphabet for Masonry and pottery and throw in 7 Gold. I quickly sell all around that I can and net seom 40 more Gold as contacts between all AIs are imminent.
2850m BC see a Granary done, now I will settle settle settle like crazy. The forests with game get cut as two bonus grass are mined.