Quote:
Originally Posted by socralynnek
You have already lost some turns, so it might be a good idea to start with a warrior before the worker. (Or are civs sharing landmasses not possible with Archipelago?)
Someone might find you quite soon if you don't have an island on your own.
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This is the kind of thing I don't think about not having played MP much. I didn't think "what if a scouting warrior finds me?" I just saw no food.
I'm pretty sure if it's the snaky continent variety of Archipelago I could have a neighbor.
Quote:
Originally Posted by BCLG100
I would have stayed where you were, hill start and the bonuses related to the river coupled with an extra forest to chop.
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I was thinking of moving again. To a plains hill 2N of current location, then settling. Is this too many wasted turns? I'm again not thinking like it's MP. I think of hills as production, rather than defense. About the river... I thought since I was EXP I could afford to move off the river.
Quote:
Originally Posted by akots
Yes, second BCLG. That's not a GOTM. Somebody walks in and you are dead for good. But on Archipelago map, risk is small and is worth the benefit.
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Are you saying that the risk of moving is worth it?