Turn 60: changed tobaccoplanter to tobaccoshop in Shabbaville: enough tobacco to make a load of cigars. Switched build order in Silverbastiano: not much use for two wagons at this point anyway.
Turn 61: load silver. Started building tobaccoshop, wagon is shipping the ore from Silverstalinio.
Turn 62: added missionary as a second tobacconist.
Turn 63: changed missionary to blacksmith.
Turn 65: purchased a blacksmith for 1000g; tried trading some cigars with the natives, but they don't offer enough.
Turn 66: we can get Bartolome de las Casas. I say no. Then I'm offered Peter Minuit. Of course I agree, and begin swearing because I just wasted 250g. Started building a lodge on our lumber.
Turn 67: aaaiiii, pinky ring. Tax to 8%.
Turn 70: added the petty criminal and blacksmith to Shabbaville. We're running on a food deficit, I suggest we ship the criminal to the expert fisherman-village.
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