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Old 13-07-2007, 16:54   #38
IglooDude
 
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Join Date: Apr 2006
Location: New Hampshire.
Posts: 723
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Quote:
quote:Originally posted by grahamiam

Quote:
quote:Originally posted by IglooDude

Quote:
quote:Originally posted by BCLG100

yeah, but why stop at 32? get that 42 or whatever mod on the go!

only drawback with all that was, so many drop outs(me included)+ immensly long loading times.
That's true.

Maybe instead of a 32-player game, I'll just get something rigged where I can run multiple pitboss games on a single server and organize a civ-off, with as many simultaneous 4-player games as can be filled, with the 4-player winners advancing to semifinals or finals.

Hmmm...
that would be wickedly cool
Yeah, Strategamer had a 1v1 tournament (8 players total I think) going for a bit, but it was PBEM and less than half the first-round games finished in time (if at all - and my game vs Azza was one of the unfinished ones). At least with Pitboss if someone drops out the game continues and it is clear who fell by the wayside.
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