Civ Duel Zone

Civ Duel Zone (http://www.civduelzone.com/forum/index.php)
-   Ginger_Ale's Forum (http://www.civduelzone.com/forum/forumdisplay.php?f=85)
-   -   *** Paalikles vs Ginger_Ale 2 *** DIED (http://www.civduelzone.com/forum/showthread.php?t=2241)

Ginger_Ale 24-01-2005 15:42

*** Paalikles vs Ginger_Ale 2 *** DIED
 
Our second PBEM against each other, and this time I'm ready for revenge. [charge]

Settings: Continents, Monarch, Standard Map, Everything Normal.

I'm the elite samurai of Japan and Paalikles is either the <s>Chinese</s> or French.

Additional Rules:
No more than one MA against the human at a time by the other human.
No SGLs
SoZ does not require Ivory and produces Horsemen, not ACs

I'll post my screenshot when the game starts - thanks to KingReno [king] for the map.

My goal: backstab Paalikles, beatup the AI, and win. Easier said than done. ;)

A little note: never trust Paalikles. He's a sneaky player who will do anything to win (then again, everyone at CDZ is).

Ginger_Ale 26-01-2005 00:40

3950 BC - Turn 1

http://www.civ3duelzone.com/forum/up...lbem2400bc.JPG
50.43KB

Nice! It's settler factory time - only problem: Paal has Industrious trait, so he can get his up running faster due to his superior workers. No matter. Goal: a couple of warriors, then settler, granary, and expand, while keeping a good amount of defense.

Production set to warrior, 5 turns. Worker moved onto cow to the NW, and settled in spot with the settler. Growth in 7, Bronze Working (then Iron Working for Samurai) in 20 turns at max. I want to meet AI civs early on and trade trade trade.

Banzai 26-01-2005 11:52

Quote:

quote:Originally posted by Ginger_Ale

(then Iron Working for Samurai)
ehh [blink]... you need Chivalry for Samurai :)

Ginger_Ale 26-01-2005 13:51

Yes, yes, I know that. I should've said Iron Working for Iron for Samurai. :)

Ginger_Ale 06-02-2005 20:53

Paal and I just finished a 5-turn session now. Here's what happened:

* I settled my second city by some BGs and a river. It can use one of the capital's cows if the capital gets to size 1.

* I researched Bronze Working, and am heading for Iron Working.

* I popped a hut.
Result:

http://img203.exs.cx/img203/3681/paalbembarbpop2jz.jpg

* I popped another hut and got maps (you can't see my new maps in the screenshot). I got maps of the Korean lands of whom I will meet next turn. I know their land but I can't talk to them. [rolleyes]

My lands of 3100 BC:

Red Circle: A luxury, maybe spices or dyes, I can't tell (could also be silks).

Green circle: Horses!

My world: http://img203.exs.cx/my.php?loc=img2...d3100bc6xh.jpg


PS: How do I get links to work so I can have "My World" be linked?? [aargh]

Ginger_Ale 08-02-2005 03:32

Turn 20, 3000 BC:

I met the Koreans - we traded a little bit:

http://www.civ3duelzone.com/forum/up...000BCtrade.JPG
11.3KB

A worker will help me improve my lands. I want to hook up the Ivory in my lands asap. The Koreans have a decent start with a cow and a dye (maybe more, I don't know yet). Perhaps they will face the wrath of my Samurai first.

Ginger_Ale 10-02-2005 22:23

Turn 23: I met the Incans to the north of Korea. I have the Wheel up on them, but am down some techs. :( I tried to get Pottery to no avail. Perhaps when I learn Iron Working (13 turns) we can trade something. Paal is leading by 2 points.

http://www.civ3duelzone.com/forum/up...850BCtrade.JPG
19.32KB

Ginger_Ale 13-02-2005 00:16

Recent turn...2670 BC: Met the Indians to my NW and traded The Wheel + 5 gold for Pottery. Changed my prebuild in Kyoto to a Granary to pump out settlers.

Ginger_Ale 18-02-2005 21:34

Turn 31: We finish Iron Working.
We trade it for Masonry, Warrior Code, and 51 gold with the Indians. The Inca wouldn't accept the deal, so I don't think they know each other. I'm now ahead of the AIs except for India, who I'm tied in techs with. I have Iron to my west, by the horses, as well as Incense to the south. I've started research on Mathematics.

Gogf 20-02-2005 23:30

So you going to be doing some war mongering in this game? This is going to be quite interesting.

Ginger_Ale 06-04-2005 00:54

Update time. Turn 69. Both Paal and I have Map Making, so it's a race to find the other continent. Knowing how mucho f a sucker Paal is for TGL, my guess it choose Literature as his free tech with Philosophy. I'm expanding nicely, and hoping to get into Republic early (before we go to Middle Ages), build up my cities, research Chivalry, and take out Indians and Koreans. Easier said than done, but I'm doing well. I have a 30+ point lead. I hope that Paal uses the Great Library, and shuts research off. If I do it right, make the right trades, and start wars at the right time, by the time we get to Education, I can be way beyond him. 3 AIs and 1 human (my continent) are faster researchers than 3 AIs. I lead in techs...

http://img150.exs.cx/my.php?loc=img1...aalpbem6ue.jpg -- screenshot of my lands

I have 2 luxuries hooked up, about to be 3, and 4 in the near future, with furs in the southern tundra.

Gogf 06-04-2005 01:57

There's also furs just south of Edo...

Amazing start :eek:!

Rik Meleet 08-04-2005 01:03

The previous game with Paal you lost some cities to scouting Paaliklessian warriors. I expect you to not want that again. Any plans to counter this ?

Ginger_Ale 08-04-2005 01:33

First off, it's continents, so I expect nothing from Paal until Magnetism / Navigation. That'll give me enough time to get some military up and running. I'll leave units around my core until I get rails - I don't want him to land units near my core and lose some productive cities, as I've seen others have that happen to them. When I get rails, artillery + cavalry would be enough to fend him off. I hope by the time I get artillery, I will have conquered my continent. For me, artillery and cavalry are unstoppable. I want to make contact with his continent first, so I have suicide galley runs starting on both sides of the continent. It'll give me a big break in tech trading, and allow him to get far behind if I trade his AIs and mine techs to go past him. I would also get to establish an embassy first...

Once Tokyo (my 2nd city) finishes it's library, (as it has a barracks), it'll start produce swordsmen to either war with or upgrade to samurai. A well timed GA is crucial.

Ginger_Ale 19-04-2005 01:07

We've made it to Turn 80, otherwise known as 1000 BC. I'll post a better report when I get the save back, but:

My curragh and galley suicide runs both sank in the ocean, which seems to be quite big. I get Republic in 9 turns and will revolt in the interturn to only get 1 'full' turn of anarchy. I have a settler pump and worker pump going, and am starting to build swordsmen to take over India. Going full speed for Chivalry.

Ginger_Ale 21-04-2005 01:34

Another suicide galley sunk. I'm heading towards Republic, and am almost near the end of the expansion phase. I am sure I have WAY more cities than Paal does. I hope to use that to my advantage in Republic to not have as many unit support costs.

WARNING: Large pics below!!

http://img249.echo.cx/img249/8461/paalbempic19wo.jpg
http://img98.echo.cx/img98/7112/paal...raphics0es.jpg
http://img98.echo.cx/img98/7462/paalbempic3score6ne.jpg

Ginger_Ale 23-04-2005 20:50

http://img224.echo.cx/img224/5263/pa...epublic3he.jpg

In the last turn, turn 89, I traded for Polytheism from the Inca using Republic, and then Republic and Literature to India for Construction. Now I just need Currency until the next age. I'll go Feudalism -&gt; Mono -&gt; Chivalry, and maybe I can get Knight's Templar.

http://img114.echo.cx/img114/278/paalbemempire1jy.jpg

I'm almost done expanding. Kyoto will produce a couple more settlers for the south, and then I'm going for war production.

I am pretty certain that I am revolting earlier than Paal. I haven't seen any increases in score for him (I've gained 10 points over him since the last report), so I think he's still Despotic.

Ginger_Ale 24-04-2005 00:38

I will declare war on India on about turn 100 (it's turn 98). I will have 7 vet swords there on that turn, with 3+ on their way.

I entered the MA on 650 BC, IIRC.

http://img52.echo.cx/img52/7779/paalbemagechange9an.jpg

Ginger_Ale 24-04-2005 14:56

The Indian War has started! The start of turn 101:

http://img255.echo.cx/img255/9499/paalbemprewar9vo.jpg

Battle of Madras (size 4 with walls)
vSword vs. rSpear = lose, spear now 2/4
vSword vs. rSpear = lose, spear now 1/3
vSword vs. cSpear = wins, now 1/4
vSword vs. 1/4 Spear = wins, now 3/4
Captures a settler. Captures 2 slaves.
Captures Madras.

The losses weren't too heavy, considering I was attacking across a river into a walled town.

Next goal: Delhi, then Bombay. Bangalore is up north, by some incense, so I won't go after it quite yet. I'm thinking that Korea will be my first Samurai victim.

http://img255.echo.cx/img255/3694/pa...tmadras9gb.jpg

One possibly scary thing: in the email with the 101 save for me, Paal said this:

Quote:

quote:Battle report:
Akkad captured: Renamed Flank Secured (subject to change)
Nineveh razed (stupid AI settling pattern)

Consolidation of main force before Babylon in aprox 2-4 turns
(reinforcements to counter bad RNG)

So far, RNG has been ok though

I am attacking with kniggits, what are you?
That is where I am unsure. I have very belief that he is telling the truth. I get Feudalism in 4 turns, and Mono in about 9. Chivalry will take, say, 9 too. That means he's around 20 turns ahead of me. I'm not sure how that is possible - he is still behind me in score, and it would be hard for him to research more than me, as that would mean he has more cities, which would show up as more score, so I don't believe him yet.

Meanwhile, my suicide galleys still die ... the oceans are huge!

Ginger_Ale 24-04-2005 17:47

Delhi has fallen!
Battle of Delhi
vSword vs. rSpear - wins, spear 2/3
vSword vs. rSpear - wins, now 2/4
vSword vs. cSpear - wins, now 2/4
Captures 1 worker.
Captures Delhi.

http://img45.echo.cx/img45/2831/paalbemdelhiwall7ru.jpg

They have Bombay, Bangalore, and a settler/spear pair that I have some swords following still alive.

Ginger_Ale 24-04-2005 20:36

Battle of Bombay
vSword vs. rSpear - wins, now 5/5
Captures a settler, captures Bombay.
Can't believe they only had 1 unit...

Have some swords going after the settler/spear pair, will sign peace once I finish that, and leave them with one city in the very north. Starting a buildup by the Koreans, will declare war pretty soon against them.

Ginger_Ale 24-04-2005 22:34

Signed peace with India for their one gold. They are now banished to an location with a size 1 city, and only desert, coast, plains, and hills around. They aren't a threat anymore. I'm building up a force of MDIs and leftover swords which I might upgrade to attack Korea. I have a Knight's Templar prebuild going in my capital.

Elite wins without a leader: 2

Ginger_Ale 04-05-2005 02:24

A volley of screenshots coming your way.

Thanks KingReno for the renamed Samurai. :D

http://img216.echo.cx/img216/3163/pa...templar2es.jpg

http://img216.echo.cx/img216/8336/pa...contact8bk.jpg

Ginger_Ale 05-05-2005 23:38

Instead of writing 2000 words, I'll show these: I convinced Paal to play the save just for this.

http://img58.echo.cx/img58/728/paalbemmayanlands7wj.jpg

http://img58.echo.cx/img58/3618/paal...ontact10go.jpg

Ginger_Ale 14-05-2005 01:08

http://img205.echo.cx/img205/1632/paalbemulsan5bo.jpg
vMDI vs. rSpear - wins, now 1/4
Captures Ulsan, 1 slave.
vMDI vs. rArcher - wins, now 2/4

http://img205.echo.cx/img205/6847/paalbempusan4cx.jpg
vMDI vs. rPike - wins, now 2/4
vMDI vs. rSpear - wins, still 4/4
Captures Pusan.
vMDI vs. rHorse - dies, Horse 1/3
vMDI vs. rHorse - retreats it, now 3/4
vMDI vs. rHorse - retreats it, still 4/4
vMDI vs. rHorse - kills it, now 3/4

http://img205.echo.cx/img205/4579/paalbemcheju4bk.jpg
eSword vs. rSpear - wins, now 2/5
vSword vs. rSpear - wins, now 3/4
vSword vs. rArcher - wins, still 4/4
Autorazes Cheju.

I get Knight's Templar next turn. Paal will be shocked. :D

Rik Meleet 14-05-2005 01:50

You seem to be doing well, Ginger_Ale. India gone, Korea under threat, Contact + an alive galley on the assumed other continent.

2 questions:
1 - can you post a map which includes score ?
2 - what will be your short term and longer term strategy ?

Ginger_Ale 14-05-2005 02:02

1. Your wish is my command.

http://img135.echo.cx/img135/8719/paalbemempire25mk.jpg

I am still not sure if Paal has left Despotism, as I'm leaping ahead in score, but I assume he has.

2. Short term: Use my Celine Dions or Samurai to incite a golden age (perhaps grab a wonder or two - Smiths would be nice), and eradicate everyone from my continent. I bet I can get everyone off by Cavalry.

Long term: Build up my cities with factories and rails. Maybe I can snag ToE and Hoovers, which to me are more important than Universal Suffrage. Then, I'll wait for Transports to make my move on Paal, establishing a beachhead, building an airport, etc...but that will come later.

My main goal now: get rid of Korea and hopefully get a MGL - that will speed up conquests on my continent and help destroy Paalikles.

Darkness 14-05-2005 09:07

Quote:

quote:Originally posted by Ginger_Ale



I am still not sure if Paal has left Despotism, as I'm leaping ahead in score, but I assume he has.

You can check F3 for this information... ;)

Ginger_Ale 14-05-2005 13:54

I haven't met him. [:p]

Gogf 18-05-2005 04:58

Orange Incas?

Looks like you're making short works of the AIs. What level is this?

Ginger_Ale 18-05-2005 13:41

Both PBEMs have been on Monarch.

Darkness 18-05-2005 14:09

Quote:

quote:Originally posted by Ginger_Ale

I haven't met him. [:p]
[blush2]
Yes, I imagine that would make checking F3 for Paali's government type difficult...

Ginger_Ale 20-05-2005 00:06

Met China in turn 122. They still lack Currency and Construction! I hope to meet Paal by turn 125. Meanwhile, I built this:

http://img94.echo.cx/img94/427/paalb...emplar25fg.jpg

And got this:

http://img94.echo.cx/img94/7047/paalbemgoldenage4ii.jpg

Kyoto, my capital, is on 2-turn Celine Dion's. :D

Ginger_Ale 29-05-2005 13:21

My second elite of the turn (had a couple elite victories earlier):

http://img230.echo.cx/img230/5232/paalbemelite5fk.jpg

This is great, it seal's Paal's fate I think. I'm racing to Magnetism, with land an army or two if I get another and some spare Samurai/Cavalry in his core.

The army is now filled with 3 Samurai, and it is (4 + ((4 + 4 + 4)/6)), or a 6.6.3 unit. Better than a Cavalry. :D

I've found out Paal is a Republic. Compared to them, we have a strong military of:

28 Workers
6 Warriors
1 Spear
4 Swords
1 Pike
1 Galley
1 Army
5 Samurai
9 MDIs
1 Treb

Wow, he must really suck.

He's behind Chivalry and Theology. I get Education in 3 turns.

Built an embassy: Still at size 9, hehe. :D

http://img230.echo.cx/img230/2885/paalbemtgl5zt.jpg

For now, I don't care if he is going to build TGL. He is advanced compared to the AIs so he won't get any free techs unless the AIs start learning stuff. He might get Monarchy...

Ginger_Ale 29-05-2005 18:37

Captured 3 new cities this turn ... the army captured Seoul. Expect to wipe Korea off in the next 5 turns or a bit more if I'm unlucky.

My empire:

http://img44.echo.cx/img44/8228/paalbemempire32ix.jpg

RegentMan 16-08-2005 22:53

Hopefully we'll get a nice update once you return. The MTDG sure is lonely without you... ;)

Ginger_Ale 12-11-2005 18:47

This game is being resumed. The pace will probably be pretty slow though with Paal having exams and Civ4 on the horizon. I'll get some screenies up in a bit.

Ginger_Ale 12-11-2005 19:47

Whew! Hadn't played in so long it took me a while to remember my password.

My empire:
http://img47.imageshack.us/img47/609...pire6wb.th.jpg

Right now core cities are building military and fringe ones are getting improvements.

I'm also sending 2 caravels with 5 Samurais and 1 Crusader over to just annoy Paalikles. They are a couple turns from his core/2nd core cities. I have a distraction caravel with 3 units that will make a first landing, hoping to draw some troops there, and then drop off my real (ok, well 6 units) at some other city. I have no intention to kick Inca off my continent until I get railroads: then it'll be much easier.

http://img47.imageshack.us/img47/528...rise4va.th.jpg

Ginger_Ale 08-12-2005 01:18

Since my last update we've played two turns. [:p] We're doing about .45 turns / day...

Anyway, not much as happened, I'll post some pics when my annoyance of 9 units drops off on Paal's shore (a couple of turns ... so expect an update sometime in 2006 [:p]).

BCLG100 29-04-2006 16:43

and now its 2006... :)


All times are GMT +2. The time now is 22:42.

Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.