Killer vs OPD *Spoiler*
Duel against Killer with a map made by Beam, very nice map too with lots of bonus GL, rivers and 2 cows on bonus GL by the first city. Also 2 settler/workers start. Me as Aztecs and Killer as Sumer.
Capital builds settler straight away and 2nd city builds barracks before starting the millitary production. Here is turn 10. http://www.civ3duelzone.com/forum/up..._vskiller1.JPG 105.15KB |
Good start! I wish you good luck. I have fond memories of our 1 vs 1 :)
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The plan is to keep it simple, the capital builds 4 turn settlers, the city SW builds 2 turn workers and the city SE builds 2 turn warriors with a worker every now and again to keep the pop low. This should allow for a very rapid growth rate.
Then once all the main cities are built the capital will start building 2 turn workers as well to work towards a big worker add wave just before switching to Republic. http://www.civ3duelzone.com/forum/up..._vskiller2.JPG 147.07KB I later became a bit crazy about the number of workers and got additional cities to build workers too, I had about 25 by 1500bc but it seems to be paying off. |
Cheers Aggie, I hope things will be going a little differently in this game. ;)
We're currently at turn 75 but I've gotta back date this report as things seem to be going surprisingly well, I think it has something to do with the cows on bonus grassland tiles, which give 4 food and 2 sheilds when irrigated, just from 1 tile, when used by a city each with Agril trait you can produce a hell of alot of workers and settlers real fast. |
This is turn 48, growth is going well although I'm lagging in f11 stats, I have a good deal of workers and settlers on the way but little else, Killer has a size 8 city which will soon finish the Mausoleum.
http://www.civ3duelzone.com/forum/up..._vskiller3.JPG 191.2KB |
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