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-   -   ???SGOTM6 - CDZ Team??? (http://www.civduelzone.com/forum/showthread.php?t=2258)

akots 28-01-2005 03:49

???SGOTM6 - CDZ Team???
 
IMO, it will be nice to field a strong CDZ team to beat the hell out of CFC and show to mad-bax and others over there that SG can be played well.

I have not attempted to do anything there until the SGOTM is supporting C3C patch 1.22. So, now they do. If somebody is up for a challenging SG, let's sign up here and then post the team at CFC.

Needed: 4 more team members, game setup and sign up thread in the SGOTM forum:

http://forums.civfanatics.com/showthread.php?t=110770

Kingreno 28-01-2005 08:22

I am in. :D

Melifluous 28-01-2005 11:26

I am in.

Celts, 100k, only allowed Despotism and Communism?

Sounds fun? [crazyeye]

Melifluous

col 28-01-2005 12:06

I'm up for it too - if you have room for someone who still holds the record for the highest scoring defeat and the lowest scoring win in GOTM (afaik).

anarres 28-01-2005 14:15

I'll play too.

Lt. Killer M 28-01-2005 14:31

OK, if that's the team so far I would like to be No.6!

Plux 28-01-2005 14:36

Too late: [:P]

Quote:

quote:Needed: 4 more team members

Socrates 28-01-2005 17:20

Interesting idea. The only downside for those who heavily follow the GOTMs (not me anymore) is that you know the general map in advance and how it will be played. Reading Bamspeedy's Settlers thingie for an old GOTM was too much for me to take part in an SG about the same game.

Quote:

quote:Originally posted by akots

I have not attempted to do anything there until the SGOTM is supporting C3C patch 1.22. So, now they do.
Shows how CFC sucks, no 1.22 until now ? [eek] Or is it because they were replaying old games ?... [hmm]

I'll follow our team. WE NEED TO BEAT CFC THERE !!! ;)

akots 28-01-2005 17:59

OK, It is:

Kingreno
Meli
col
Anarres
carlosMM ??
akots

Substitute : Plux

I can act as a substitute player since there might be problems of skipping/holding the turn since it is strict 24/48 cycle to play. As well as reloading count.

grahamiam 28-01-2005 18:10

@ krys: madbax is using new maps now. up to sgotm4, he was using old gotm's and was limited to vanilla and ptw. sgotm5 was his 1st map and was a really cool, sort of setup like you were one of the poles, but this was also limited to vanilla and ptw. sgotm 6 is the first one to have C3C as an option. be aware that he is splitting the scoring between the vanilla/ptw crowd and the c3c crowd.

good luck! team smackster and team offa have been leading the pack the last 2 or 3 games. might want to scope out thier threads to get a sense of thier style.

akots 28-01-2005 18:59

OK, sign-up posted and mad-bax pm'ed on the matters. He's getting old and picky these days especially considering our strained relationship but it should be fine like it is. The individual team members can confirm the sign-up by posting in the same thread.

Indeed smackster and Offa have assembled formidable teams with a few strong players. But this makes the competition even more interesting.

grs 28-01-2005 21:41

Expect some serious ROP raping from team Offa, I can tell you of that :)

akots 28-01-2005 21:46

Yep, it is played by the GOTM rules hence with RoP rape, Palace jump, and all other things allowed.

Socrates 28-01-2005 21:51

Ah yes of course. Sure. Then it's a no-no for me for any further game there. [nono] I hope CDZ can win without doing this shit. [thumbsup] Go go go CDZ !!! [cool]

akots 28-01-2005 22:07

I have not yet done a single RoP rape in C3C GOTM (COTM). But IMO, it would be very hard to compete without "dirty tricks" and certainly not possible to win with honorable RBC tactics. Usually, the RoP rapes are rather useless since they add a few turns to the finish date but it depends on circumstances. However, it would be better to abstain from using at least most of the RBC exploits. But rumor says that RBC players reload a lot thus partially compensating for honorable gameplay. Well, in this case it is opposite - "dirty tricks" allowed but reloading is [nono].

Plux 28-01-2005 22:42

oops, misunderstanding there. I meant to say that Killer was too late as nr 6. I don't even have civ installed, so I would make a bad subst anyway :)

Lt. Killer M 29-01-2005 01:37

eh, can someone post for me @ CFC. I am having my usual troubles there atm ;)

Socrates 29-01-2005 02:02

Quote:

quote:Originally posted by Lt. Killer M

eh, can someone post for me @ CFC. I am having my usual troubles there atm ;)
You mean that your double personality also has problems over there ? ;) Link ? Or at least a story ? ;)

I made a funny post a few days ago, here it is : http://forums.civfanatics.com/showpo...&postcount=140. Look at the last line. [lol]

akots 29-01-2005 10:12

Please, Kingreno, Meli, col, and carlos-eagle-Killer post the sign up in the CFC thread. And if carlos is banned, apparently there is no way to post, may be just pm mad-bax confirming the sign up please.

I've just looked at the Offa's team. And it actually might be impossible to beat that kind of team. I have played one SG with Northern Pike (probably the weakest player) and he's actually very strong. Others are the top CFC GOTM and SG players. I hope they will play PTW since this might be the only chance. ;)

Please note the game will start around February 7th-8th in a thread created in SGOTM forum by mad-bax and then there it will be possible to start the discussion but lets think for now of the possible strategies. It will be Despotism and then Communism with 100K culutral victory goal played as Celts.

Melifluous 29-01-2005 10:36

Quote:

quote:Originally posted by akots

Please, Kingreno, Meli, col, and carlos-eagle-Killer post the sign up in the CFC thread.
Signed up 10 minutes before you made this post [:p]

Quote:

quote:Originally posted by akots

It will be Despotism and then Communism with 100K culutral victory goal played as Celts.
Am firing up an SP game as we speak. I assume we are Emperoring?

Melifluous

anarres 30-01-2005 04:19

Deity?

akots 30-01-2005 05:37

The main problem would not be the difficulty per se but the ability to compete with other teams as it is in GOTM. IMHO, it would be close to Demi-God with one settler for the AI. Since DG equivalent does not exist in vanilla/PTW, mad-bax has posted Emperor(approximately). But with this guy, you never know.

grs 30-01-2005 10:58

Just out of curiosity: What are these mad-bax issues?

col 30-01-2005 20:04

100k win only. Communism the only allowed gov. A religious civ.

ICS here we come.

Kingreno 30-01-2005 20:32

I say we need just one tech no?

akots 31-01-2005 00:07

Apparently up to Education. Should not last to Replaceable parts/Civil Engineers or even to Communism but hard to tell. And stir some early phony wars to slow the tech pace down. And probably ICS with very dense build of corrupt cities.

Kingreno 31-01-2005 09:18

Quote:

quote:Education
[eek][eek][eek]

I was thinking Iron working!

akots 31-01-2005 09:59

I'm not sure there will be iron there. In recent GOTMs and due to mad-bax desire to make the easy things complicated, I would strongly suspect that iron would be on a hill under Rome or Persepolis and we would have to capture it with archers since we would not have horses either.

But you never know. ;)

col 31-01-2005 10:30

Back in the days of the tournament, (ask Grandpa Beam) we had one game per season that were fastest culture games. The winning strategy was always ICS. Forget wonders. Two or three temples will give you the same culture for a lot less shields. A few hundred cities with temples and libraries gives a lot of culture. The main difficulty is balancing the military needed to ever-increase land area up to the dom limit, with the infrastructure needed to generate culture.

Hundreds of small cities are the way to go. No buildings other than temple, lib, rax crammed in as tight as its possible to get ie one square apart. It essentially means generating a constant flow of settlers then pop rushing temples.

Its a very different kind of game.

Pastorius 31-01-2005 12:10

Quote:

quote:ask grandpa Beam
[lol]

Socrates 31-01-2005 12:48

Well I'm glad not to play then. ICS is just not my way of playing Civ, and having hundreds of cities Packt Like Sardines In A Crushed Tin Box ;) isn't appealing. ICS is... not a brilliant RBCiv tactic, so... [blush2]

Good luck to our team ! (I should stop saying that, they'll get annoyed :D )

anarres 31-01-2005 17:15

Quote:

quote:Originally posted by col

Back in the days of the tournament, (ask Grandpa Beam) we had one game per season that were fastest culture games. The winning strategy was always ICS. Forget wonders. Two or three temples will give you the same culture for a lot less shields. A few hundred cities with temples and libraries gives a lot of culture. The main difficulty is balancing the military needed to ever-increase land area up to the dom limit, with the infrastructure needed to generate culture.

Hundreds of small cities are the way to go. No buildings other than temple, lib, rax crammed in as tight as its possible to get ie one square apart. It essentially means generating a constant flow of settlers then pop rushing temples.

Its a very different kind of game.
I used to excel at those games, since 95% of people tried to build early temples in all their cities. [lol] [lol]

col - my only amendment to your comment is that your CORE must NOT be ICS. I can't state that enough!!!! If your core is ICS you won't be able to afford all those rushed temples/libs later on because your max production is much smaller.

The way to win is to play as normal conquest, but when your cities hit 90% corruption to go ICS. Then when you have enough land (enough land < 66% when borders are expanded, but as close to it as possible) you rush temples/libs. a.k.a. loose core, ICS fringes.

If you want to get anal about it (and I do!) then you work out the SHIELDS PER CULTURE POINT ratio of each building and rush all the lowest value buildings first, as cash becomes available (at this point in the game you are only ever waiting for $$$ to rush culture, nothing else).

Melifluous 31-01-2005 17:38

Quote:

quote:Originally posted by anarres

<snip>...as cash becomes available (at this point in the game you are only ever waiting for $$$ to rush culture, nothing else).
But obviously not a concern this time, being stuck in Despo (and/or maybe reaching Communism) its gonna be pop-rushing and all the fun that entails.

30 shield temples will help though.

Melifluous

col 31-01-2005 18:32

Quote:

quote:Originally posted by anarres
col - my only amendment to your comment is that your CORE must NOT be ICS. I can't state that enough!!!! If your core is ICS you won't be able to afford all those rushed temples/libs later on because your max production is much smaller.

The way to win is to play as normal conquest, but when your cities hit 90% corruption to go ICS. Then when you have enough land (enough land < 66% when borders are expanded, but as close to it as possible) you rush temples/libs. a.k.a. loose core, ICS fringes.

If you want to get anal about it (and I do!) then you work out the SHIELDS PER CULTURE POINT ratio of each building and rush all the lowest value buildings first, as cash becomes available (at this point in the game you are only ever waiting for $$$ to rush culture, nothing else).
With pop rushing the only option with the unhappiness that it will bring, I'm not entirely convinced. Money is worthless except for upgrading units. I think this makes a crucial difference. The core simply needs to generate settlers as fast as possible. Production is only useful insofar as it allows you to build units to conquer territory. The only thing that matters ultimately is how fast you can build temples and libraries.

akots 31-01-2005 18:43

It is a complicated balance of expansion (peaceful and military) and early culture. Since other teams also know how to play that kind of game. And apparently lots of workers/slaves to irrigate everything. But we should not discuss too much here since other team members will be lurking in the plans which is strictly prohibited in the SGOTM forum.

col 31-01-2005 18:51

I guess we need a private forum for this.

Anarres?? PP??

akots 31-01-2005 18:54

It should be OK at CFC since AlanH and Ainwood (current GOTM mods) keep an eye on team members lurking into competitor threads. We can safely start discussion after the game has started at CFC IMHO.

col 31-01-2005 18:56

I'm gonna get a couple of practise games in. What are the initial conditions?


Quote:

quote:
Playable Civ - Celts
World size - 100 wide by 130 high.
Difficulty Emperor (approximately)
Landform Contiguous Pangea
The map is handbuilt, and therefore may not have a standard configuration.

This Months' sponsored variant is Cultural Celtic Communists the rules for which are as follows.

1. The only allowed governments are despotism and communism.
2. You must win by 100K victory condition.


Kingreno 31-01-2005 20:53

Quote:

quote:Originally posted by akots

It should be OK at CFC since AlanH and Ainwood (current GOTM mods) keep an eye on team members lurking into competitor threads. We can safely start discussion after the game has started at CFC IMHO.
I would very much like the thread here at CDZ since, well, I never go to CFC and do not intend on going to start that either. But, if the majority decides otherwise, I can cope with it...

akots 31-01-2005 21:27

Dunno, since all other teams will be posting at CFC, might be better to have main thread there with turnlogs. But might be possible to discuss here as well.

Good thing, thanks to AlanH, there is no need to upload the saves any longer and all submissions and scorings are automated!


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