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-   Colonization 2 (http://www.civduelzone.com/forum/forumdisplay.php?f=141)
-   -   Giving up on Col2 for now - PATCH NEEDED!!! (http://www.civduelzone.com/forum/showthread.php?t=4795)

Shabbaman 05-11-2008 09:08

I tend to agree with you, but I must say I'm unfamiliar with the exact mechanics of REF and European commodities price fluctuations in col1. But as far as I recall it seems a lot better than it is in col2.

Darkness 05-11-2008 09:43

IIRC the REF just increased over time in Col1, although some influence of rebel sentiment could be present, but I'm just not sure about that.

Shabbaman 02-12-2008 09:46

Firaxis doesn't seem to be in a hurry. They'd better hurry up, otherwise I'd have to reactivate the PTW-compensation scheme for their next game.

I must say that I'm really disappointed in this company. Support for civ-games has been solid, but I'm unsure if this was under public pressure or just "support". They've come up with a decent number of patches (there are more patches for civ games than other games usually get...), but this could be because of sloppy programming instead of superb support... Anyway, with PTW and railroads2 in mind I think I can safely declare Firaxis to be t3h suck [:O]

ProPain 02-12-2008 14:28

Quote:

Originally Posted by Shabbaman (Post 120725)
Firaxis doesn't seem to be in a hurry. They'd better hurry up, otherwise I'd have to reactivate the PTW-compensation scheme for their next game.

I must say that I'm really disappointed in this company. Support for civ-games has been solid, but I'm unsure if this was under public pressure or just "support". They've come up with a decent number of patches (there are more patches for civ games than other games usually get...), but this could be because of sloppy programming instead of superb support... Anyway, with PTW and railroads2 in mind I think I can safely declare Firaxis to be t3h suck [:O]

I garee ottally

Darkness 14-02-2009 10:10

Patch coming soon?

Shabbaman 14-02-2009 11:12

Looks promising, could be fake. That list doesn't even include all fixes from dale's patch btw.

Darkness 14-02-2009 13:10

Quote:

Originally Posted by Shabbaman (Post 121684)
Looks promising, could be fake. That list doesn't even include all fixes from dale's patch btw.


I know. Hence the question mark in my post...

NHJ 11-03-2009 20:33

The game is updating itself through Steam, so I assume the patch is out.

Shabbaman 14-03-2009 20:02

Indeed. The changelog doesn't seem too promising...

Quote:

Released PITBOSS executable
The end of the game is extended once a colony declares independence
100 turns on Normal speed
Missionaries now have a chance of failure to establish a mission.
A failed mission angers the native chief
Added the ability to sail from Europe to the west edge of the map
Changed text for when natives abandon their settlements to be less confusing
Missions now always send converts to the player who established them
Added warning message for when a settlement needs more raw materials
Added warning for when stored goods are nearing storage capacity
AI tries to produce more defenders in their settlements
AI tries to prepare better for revolution
AI uses King to transport treasure if no Galleons are available
AI knows how to pick up treasures without bringing them to a settlement

Darkness 20-03-2009 13:19

So, has anyone tried the patch?

Does it improve things or should I just continue playing FfH2 ?


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