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Civ 5's second expansion: Brave New World
Sid Meier’s Civilization
Prepare to enter into a “Brave New World” Civ fans, the second expansion pack for Civilization V is in development and will be released this summer on PC and Mac. Read more here: http://www.2kgames.com/blog/civiliza...k-announcement http://downloads.2kgames.com/2kgames...96-cropped.jpg Prepare to enter into a “Brave New World” Civ fans, the second expansion pack for Civilization V is in development and will be released this summer on PC and Mac. Brave New World will introduce international trade and focus on culture and diplomacy, and will include new civilizations, a Culture Victory, World Congress, international trade routes, Wonders, and new game scenarios, for hours and hours of new Civilization experiences. Nine new civilizations are included in the expansion including Casimir III of Poland. A new culture victory can be achieved after spreading your culture across the globe, becoming the envy of the world. A World Congress will vote on critical issues like implementing trade sanctions against rogue nations, limiting resource usage, designating host cities for the World Games and the use of nuclear weapons. International trade routes aid in making your city an international trade hub, while also spreading religion, cultural influence, and science. Eight new Wonders are added including the iconic Parthenon, Broadway, the Uffizi, and more. Finally, two new game scenarios titled “War Between the States” and the epic “Scramble for Africa” let you fight the American Civil War and explore the Dark Continent. |
Can't say I'm very excited. Will be on my 'maybe when it's on a serious sale' list at best. My TBS fixes for 2013: CKII & EU III/IV topped of with some Dungeons of Dredmor.
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I`m reading this and I`m thinking this is just going to be another DLC-pack, unworthy of the title 'expansion'. Only extra civilizaitons, and buildable content, not really any big overhauls in game design. International trade, will that be refurbishing of the trade routes? It`s quite liberal as it is, but I can`t think of any great improvements they would make. I can only hope for interesting big changes in design, but I`m cynical. Keep my hand on the wallet probably, but anxiously awaiting more details and previews..
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A reworked trade system could be a major change to the game. Most likely it's the usual Firaxis PR bullshit though. Trade routes are something that could make you very wealthy. A subgame where it would pay off to to influence where trade routes start and end, maybe even route through other cities that take a percentage... could make for a very good strategy game. Oh wait, I'm actually talking about how trade nodes will work in Europa Universalis 4.
Still, it could be an interesting mechanic, worthy of an "expansion". No other civ game has had this in the past (well, maybe something like it was in civ: call to power) or anything similar. Unlike the faith system, which is nothing more but a reskin to the current civics system. To me, G&K has been nothing more but a disappointment: a collection of pre-existing mechanics (within civ4 like espionage or even within civ5 like religion) that do nothing but make the game even easier. As it is now, the game has a very low skill ceiling in single player. It doesn't make it less amusing, but there's little appeal left for me to play single player. Multiplayer is obviously different, simply because human players aren't as predictable as the AI. I like beating the AI though, I'm not much of a multiplayer person. Bottom line: I will be playing EU4, not Brave New World. |
Well, in Civ3 and Civ4, the second expansion pack was really good.
Still, I'd rather wait for a Steam sale for it... |
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My non-constructive opinion is that that would be as dull as the original game. Overall, I still feel major disappointment and could not care less.
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No, most likely I won't.
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Sorry I am to lazy to investigate myself but is there any news about PitBoss for V?
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