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Astro is due in like 10, the idea hung around to wait it out but I am trusting Whomp's judgement on the invasion; if anything, it'll be fun to see action and we'll still have naval superiority
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I'm not sure it's the best thinking but with all their units up front my thinking is they'll be inclined to keep them there. If they're even one turn late on pulling them back I think they're screwed.
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OK the eagle has landed. Here's the status of what we've got. I'm hoping they hit us with their San Marco units since we have 2 zerks waiting in boats. I'm not sure it's enough but they'll take a lot of losses with us. We're 7 turns from astro and still control the seas near our city "War Torn".
Here's a pic.. http://img256.imageshack.us/img256/1463/sanmarcoop2.jpg |
WOW! What a great attack! They are F*CKED now!
Beserkers are great units! |
FUCKING DRUNK plz take my turns. thx
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So sweep the coast, pillage cottages, be merry.
My military city with the settled GGen will push out LB's (and eventually muskets) until we have one in every city - 5XP means they could all be CD3 or Drill3 or whichever promotions fit best. |
With our circumnavigate bonus they can't keep up with us. I think we'll be able to raze 4 cities in the next 4-5 turns.
Longer term we really need to set our sights on Azza/Classical team. Those guys need some pain! I think we'll be the first to astro so upgrades will be in store. I don't want to sound stupid but do galleys and/or caravels upgrade? In foreign waters? |
I doubt you can upgrade ships unless they are in port.
As for sounding stupid, I thought catapults had a max damage amount they could deal so I used one last time around instead of another unit that would've gained more useful XP. |
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They just need to be in your cultural borders to upgrade. Cats max dmg amount thing is only in bts. |
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