Skyfish
06-10-2003, 15:50
Following a challenge from "poldermodel players" ProPain and Kemal, Perfid Albion anarres and chauvinistic Skyfish took up the challenge and teamed up in what will hopefully turn out to be an epic PBEM ;)
Here are the map conditions :
Players :
I have decided on player order according to when people usually play turns (Matrix's system) :
- ProPain : Player 1/admin -> Ottomans (Team Kempro)
- Skyfish : Player 2 -> China (Team anarSky)
- Kemal : Player 3 -> Greece (Team Kempro)
- anarres : Player 4 -> Russia (Team anarSky)
Map parameters:
Land form : Pangea
Size : Random
Climate : Wet OR Temperate (NO arid)
Temperature, age, barb level. : All Random
Difficulty :
Deity
No AI civs
Specific requests :
Teammates should be fairly close to each other but with both enough room to expand.
Preferably both facing the other team rather than have one player facing both ennemies
or one facing one with 2 others in the background (do I make any sense ?
The 2 teams should be also separated to allow early unhindered expansion.
__________________________________________________ __________
Some points on the rules :
1: Are team members allowed to play each other's turns ?
Yes
2: Should the map be made by the Map Makers ensuring team mates are close to each other?
Yes
3.Will only "team results" be valid ?(i.e preventing possibility of nasty internal backstabbing)
Yes
4.Should there be any AIs ?
In this game we have no AIs : sse the logs of the dicussion below... ;)
5.What's the play order?
A-B-A-B, that is alternating team members.
6. Will contact be allowed before teammates meet?
Yes.
Additional rules I would like introduced are the following :
- Ban of the "far Palace/FP exploit"
- Ban of the "settler creep exploit"
- Ban of the "deficit research exploit" where ONLY a building and a worker gets destroyed per turn even when running huge gpt deficit with 0 gold.
Please react if its a problem and if we need to add antyhing else...
__________________________________________________ ______
I will post some chosen extracts of the discussions that occured in an MSM chat concerning the setting up of the game : it got quite heated to say the least :)
Here are the map conditions :
Players :
I have decided on player order according to when people usually play turns (Matrix's system) :
- ProPain : Player 1/admin -> Ottomans (Team Kempro)
- Skyfish : Player 2 -> China (Team anarSky)
- Kemal : Player 3 -> Greece (Team Kempro)
- anarres : Player 4 -> Russia (Team anarSky)
Map parameters:
Land form : Pangea
Size : Random
Climate : Wet OR Temperate (NO arid)
Temperature, age, barb level. : All Random
Difficulty :
Deity
No AI civs
Specific requests :
Teammates should be fairly close to each other but with both enough room to expand.
Preferably both facing the other team rather than have one player facing both ennemies
or one facing one with 2 others in the background (do I make any sense ?
The 2 teams should be also separated to allow early unhindered expansion.
__________________________________________________ __________
Some points on the rules :
1: Are team members allowed to play each other's turns ?
Yes
2: Should the map be made by the Map Makers ensuring team mates are close to each other?
Yes
3.Will only "team results" be valid ?(i.e preventing possibility of nasty internal backstabbing)
Yes
4.Should there be any AIs ?
In this game we have no AIs : sse the logs of the dicussion below... ;)
5.What's the play order?
A-B-A-B, that is alternating team members.
6. Will contact be allowed before teammates meet?
Yes.
Additional rules I would like introduced are the following :
- Ban of the "far Palace/FP exploit"
- Ban of the "settler creep exploit"
- Ban of the "deficit research exploit" where ONLY a building and a worker gets destroyed per turn even when running huge gpt deficit with 0 gold.
Please react if its a problem and if we need to add antyhing else...
__________________________________________________ ______
I will post some chosen extracts of the discussions that occured in an MSM chat concerning the setting up of the game : it got quite heated to say the least :)