Skyfish
26-08-2003, 10:54
We are playing with the Sirian Tweak mode, here are the changes that were made :
* Double the value of Wealth.
* Double the value of Tax Collectors.
* Triple the value of Scientists.
* Reduce Harbors to 60 shield requirement.
* Change Amphibious Warfare to a required technology.
* Move SS Stasis Chamber from Synthetic Fibers to Robotics.
* Require uranium as well as aluminum to build the SS Stasis Chamber.
* Change the Great Wall, adding a free wall improvement in all cities on the same landmass.
* Change Shakespeare's Theater, adding the effect of allowing unlimited city size.
* Increase Longbow offense from 4 to 5 and shield cost from 40 to 50, and...
* Increase Musketman/Musketeer defense from 4 to 5, and...
* Increase Rifleman offense from 4 to 5 and defense from 6 to 7, and...
* Increase Guerilla offense and defense from 6 to 7 in both cases, and...
* Increase Infantry offense from 6 to 7, and...
* Increase Marines offense from 8 to 10 and defense from 6 to 7, and...
* Increase Paratroops offense from 6 to 7 and defense from 8 to 9.
* H'wacha get Lethal bombard capacity for Korea.
Change the Maximum Turns to Research to scale with map size:
* Tiny Map: 25 turn maximum.
* Small Map: 32 turn maximum.
* Standard Map: 40 turn maximum.
* Large Map: 48 turn maximum.
* Huge Map: 60 turn maximum.
_________________________________
Map details :
Level : Deity / no extra unit
Anarres : Player 1 /admin -> Korea (with lethal bombard of H'watcha!)
Skyfish : Player 2 -> Egypt
Map : Standard
Pangea, long thin shape with both of us at each end (or thereabouts)
Temperate, wet, 4 billion
Barbs : roaming
Civs : 6 random
_____________________________________
We have the added restriction that there can be no MAs or MPPs taken by either of us against another human at any stage of the game or under any condition.
We also play under the usual Anarres restriction about use of creeping settlers and other cheats.
* Double the value of Wealth.
* Double the value of Tax Collectors.
* Triple the value of Scientists.
* Reduce Harbors to 60 shield requirement.
* Change Amphibious Warfare to a required technology.
* Move SS Stasis Chamber from Synthetic Fibers to Robotics.
* Require uranium as well as aluminum to build the SS Stasis Chamber.
* Change the Great Wall, adding a free wall improvement in all cities on the same landmass.
* Change Shakespeare's Theater, adding the effect of allowing unlimited city size.
* Increase Longbow offense from 4 to 5 and shield cost from 40 to 50, and...
* Increase Musketman/Musketeer defense from 4 to 5, and...
* Increase Rifleman offense from 4 to 5 and defense from 6 to 7, and...
* Increase Guerilla offense and defense from 6 to 7 in both cases, and...
* Increase Infantry offense from 6 to 7, and...
* Increase Marines offense from 8 to 10 and defense from 6 to 7, and...
* Increase Paratroops offense from 6 to 7 and defense from 8 to 9.
* H'wacha get Lethal bombard capacity for Korea.
Change the Maximum Turns to Research to scale with map size:
* Tiny Map: 25 turn maximum.
* Small Map: 32 turn maximum.
* Standard Map: 40 turn maximum.
* Large Map: 48 turn maximum.
* Huge Map: 60 turn maximum.
_________________________________
Map details :
Level : Deity / no extra unit
Anarres : Player 1 /admin -> Korea (with lethal bombard of H'watcha!)
Skyfish : Player 2 -> Egypt
Map : Standard
Pangea, long thin shape with both of us at each end (or thereabouts)
Temperate, wet, 4 billion
Barbs : roaming
Civs : 6 random
_____________________________________
We have the added restriction that there can be no MAs or MPPs taken by either of us against another human at any stage of the game or under any condition.
We also play under the usual Anarres restriction about use of creeping settlers and other cheats.