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Aggie
03-07-2003, 19:32
OPD and I started a monarch game on a small map. He's the Chinese and I'm the Egyptians.

I built about 6 cities and then I found it the right time to use my war chariots. So I declared war to the Vikings and at turn 68 I took:

http://www.civ3duelzone.com/forum/uploaded/aggie/200373193225_OPDwarvikings.jpg
59.17*KB

Aggie
03-07-2003, 21:02
Turn 70:

I razed another Viking city and got all their techs from them for peace.

Next victim: Russia [evil]

Aggie
03-07-2003, 21:42
Turn 71:

Like I said :D The Russians shouldn't defend a town with a warrior! It's a crime!!

http://www.civ3duelzone.com/forum/uploaded/aggie/200373214229_OPDRussiawar.jpg
76.85KB

Aggie
06-07-2003, 17:05
Turn 84:

I razed two cities and now it's time to get something for the efforts. Cathy gives me Yakutsk and Map Making :D

OPD captured Moscow! Next target may be Japan, to my north. And of course the Vikings again.

This is the world at turn 84:

http://www.civ3duelzone.com/forum/uploaded/aggie/20037617727_OPD78map.jpg
7.4KB

Aggie
08-07-2003, 21:43
Turn 99:

I changed my thoughts. I declare war on OPD! He will get Chinese riders soon, so I have to act quickly! I abandon a city near his borders. It's corrupt and will surely fall otherwise.

http://www.civ3duelzone.com/forum/uploaded/aggie/200378214244_OPDwar.jpg
43.48KB

In turns 90 to 98 I killed the Vikings and OPD killed Russia.

Aggie
08-07-2003, 22:01
Turn 100:

First strike:

http://www.civ3duelzone.com/forum/uploaded/aggie/20037822053_OPD100inceorton.jpg
54.18KB

Aggie
09-07-2003, 17:58
Turn 101 to 104:

I razed two other cities and lost as much war chariots as OPD lost swords and spears. War chariots are cheap and fast. Our empires are far apart and I can reach him twice as fast as he can reach me :)

The battlefield:

http://www.civ3duelzone.com/forum/uploaded/aggie/200379175738_OPD104threecitiesrazed.jpg
63.15KB

Aggie
09-07-2003, 18:22
Turn 105:

OPD offers peace. I won't accept because I have MA with the AI and I think that I'm at the upperhand.

http://www.civ3duelzone.com/forum/uploaded/aggie/20037918224_OPDpeaceoffer.jpg
40.36KB

Aggie
09-07-2003, 22:47
Turn 106:

OPD and I agree upon a Non agression pact until Bach is built.
See the open thread: http://www.civ3duelzone.com/forum/topic.asp?TOPIC_ID=551

He won't use chinese riders against me until Cavalry. That actually means that he won't be able to fast units during the middle ages against me. While I still may use the Knight... hmmm... :D On top of that I will get Chivalry from him. He needs that tech badly for his UU. It's a dead-end tech and it allows me to fully focus on researching the lower end of the tech tree.

EDIT: I may very well decide not to take advantage of the no-rider situation. I think that my next attack will be with cavalry.

ERIKK
10-07-2003, 08:59
What a strange deal...

You can attck him with knights while he cant use his knights in defense.

anarres
10-07-2003, 09:41
A good deal...

Aggie
11-07-2003, 20:36
ERIKK, I am not complaining :D

Anyway, in turn 129 I managed to get and be a republic while OPD had it already. He's a republic while being a non-religious civ. Still I was able to sell it for 800 gold in totaal to the two remaining AI. [lol]. OPD was unpleasantly surprised by my speed of getting it.

ERIKK
11-07-2003, 21:11
He should have traded it earlier to get the money...

Aggie
15-07-2003, 09:32
I should have continued my war vs OPD. He is leading in all important demographics and still has to get a GA :( I underestimated him, he a fine player.

Skyfish
15-07-2003, 12:27
That peace deal always looked weird to me but hey...
Wouldn't the way forward be to beeline to Cavs and attack him ?

Aggie
15-07-2003, 12:52
sky, yes. That's my only chance.

Aggie
22-07-2003, 18:33
Turn 159:

I ask Japan to leave my territory:

http://www.civ3duelzone.com/forum/uploaded/aggie/2003722183322_OPDjapanesewar.jpg
60.34*KB

I finally appear to catch up in the demographics. I lead the mfg goods category now.

Turn 160:

Nagasaki falls. Also just 6 turns before the FP is built :)

Aggie
23-07-2003, 21:27
Turn 165:

I make peace with Japan after taking another city. Also the FP is built!!

Turn 167:

This is the land I grabbed:

http://www.civ3duelzone.com/forum/uploaded/aggie/2003723212658_OPD167japan.jpg
41.2*KB

This is the current world map:

http://www.civ3duelzone.com/forum/uploaded/aggie/2003723212727_OPD167worldmap.jpg
7.83*KB

I'm now gaining more and more in the demographics score:

http://www.civ3duelzone.com/forum/uploaded/aggie/2003723212522_OPD167demo.jpg
25.72*KB

My plan now is to provoke Japan to re-declare war. I already built up quite a military, so Japan should be an easy target, despite their Samurai and Golden Age.

Aggie
27-07-2003, 09:44
Turn 172:

OPD started a war vs America and already captured two cities. I guess that I will grab Japanese land and that we will be alone on the planet at turn 200. He must have triggered his GA: he is leading in the demographics again.

Aggie
30-07-2003, 09:57
Turn 176:

OPD managed to conquer America very quickly indeed :( I feel forced to conquer Japan now. Meanwhile I have to watch for OPD. So my troops are situated on both borders, making conquering Japan more difficult. OPD might be building Bach already. I'm researching Military Tradition at the moment. OPD is not behind in tech.

That means that he never had to use the Riders against me. Our odd peace deal is turning favourable for OPD more and more [cry]. He will use cavalry instead! OPD is still in a Golden Age. That's the reason why he is outproducing me.

Aggie
31-07-2003, 19:04
Turn 181/182:

I take Kagoshima and Nagoya. Japan has six cities left.

Here's the world at turn 182:
http://www.civ3duelzone.com/forum/uploaded/aggie/20037311941_OPDmap182.jpg
8.15*KB

Turn 183:
OPD has cavalry!!! But I have Mil Trad in one turn :)

anarres
31-07-2003, 22:41
hehe, you got a good game going here, I can't wait for the attack, from wherever it comes. :D

Skyfish
01-08-2003, 06:20
Obvioulsy a Monarch level game...

Aggie
01-08-2003, 06:26
Yeah :( It IS boring (regarding AI) and the next one vs him should be higher level. He agrees.

Aggie
04-08-2003, 18:24
Turn 192:

I take the two last Japanese cities on the continent, but don't get the message that they are gone [eek]. Turns out that they are hidden here:

http://www.civ3duelzone.com/forum/uploaded/aggie/200384182443_OPDjapan.jpg
14.34KB

Now we share the island after making peace :D

OPD and me are the only two left now. After Bach is built, we can go to war again. He didn't attack me with the Riders, but has Cavalry now. So do I.

http://www.civ3duelzone.com/forum/uploaded/aggie/200384182316_OPD192map.jpg
7.72KB

ERIKK
04-08-2003, 18:55
So who is the stronger of you two?

Aggie
04-08-2003, 19:33
We are both equally strong in military, but he leads in most demographics. However, that will change once I develop Japan and become a democracy (religious).

Bach hasn't been started, I'm not going to build it...

Aggie
04-08-2003, 21:25
Turn 194:

OPD's Golden Age is over and I'm happy about the demographics! We are close to each other it seems.

http://www.civ3duelzone.com/forum/uploaded/aggie/20038421246_OPDdemographics194.jpg
27.83KB

How does the military power compare with to giants lefts and a civ with one city?

http://www.civ3duelzone.com/forum/uploaded/aggie/20038421254_OPDunits193.jpg
18.8KB

Black_Waltz
04-08-2003, 22:53
Ohhhh... I can feel the tension! Is your stratagy simply to outbuild?

Aggie
04-08-2003, 23:09
Indeed it is. I want to win the tech race. I figure that with religious over militaristic that I have the advangtage. I can switch to democracy easily.

Aggie
07-08-2003, 14:47
Turn 219:

OPD and me are in a race to the stars that may take quite a few turns still. We are exactly level in tech with both of us having steam power and medicine. The question now is: who will be first to build TeO. That may make all the difference. Up to now I think that OPD has the upperhand. We both haven't researched music theory, so Bach isn't around. Meaning that war still isn't an option. So far it was more important to keep up in science. Music Theory seems like a bypass that we both can't afford.

However, I'm thinking of the possibility to build up a lot of cavalry (100+) and a surpise build of Bach to finish it quickly. I spied on a couple of OPD's cities and he only has the border towns heavily defended. Core cities have no defense at all! He would have a nasty surprise when I attack his core and conquer a couple of cities there.

But then I have to give up the race towards TeO. Trying to get Teo may blind OPD so much that he is getting unaware of the fact that a military option is also possible.

anarres
07-08-2003, 15:24
Hmm, does this mean neither of you have infantry yet? Can you mobilise and hit quick, or will you need ages to build an army (by which time he may have infantry)?

Aggie
07-08-2003, 15:44
We also don't have nationalism. Another dead-end tech that would slow us in the race for TeO...

I forgot about one little thing: OPD has rails... And indeed my army build up may take time, but will probably be ready before he has built TeO.

Aggie
12-08-2003, 21:24
Turn 243:

Hmmm, this is going to be interesting. OPD attacked two turns after he got ToE and killed a musket. One turn ago I managed to safe-steal a tech and found that he got Rep Parts and Atomic Theory for free. I stole Rep Parts naturally. I wasn't too scared for Hoover, because I already had coal plants in most of my core cities. However, OPD was leading in the production stats, while I was leading in income.

Now I do have one thing over OPD: Nationalism. So I drafted a couple of infantry and also mobilised. After drafting I joined the now obsolete workers to the cities. Next turn I naturally will be drafting again. With mobilisation my production is higher than OPD's. OPD built a lot of wonders, but I was able to get Sun Tzu. That won't hurt in this part of the game.

I don't see a lot of units from OPD and the military advisor says that we are equal. I did shut down research alltogether and I only build up military now. Maybe I will be able to counterattack when OPD's initial attack fails.

anarres
12-08-2003, 21:30
Don't rely on the military advisor. At first I though the F3 advisor would give an average against all the players, human and AI, but now I think it only compares you to the AI players. In my game with CB and all other no-AI games I have there is no military advisor at all. [sad]

Aggie
12-08-2003, 21:52
anarres: there is only one AI left and Japan has only one city! I'm sure that I have more units than Japan ;)

Aggie
14-08-2003, 09:42
I guess that OPD is re-thinking his strategy. He must be seeing that I lead in all demographic categories and also have Rep Parts!

My plan is to save money to upgrade all my military, then get espionage (due in about 8 turns) and then steal as much techs as I can from OPD. He probably will research towards Hoover, that will take enough time for me to upgrade and plant a spy. He doesn't have nationalism and that is quite costly for him :)

I don't think that it is a very good idea to plan an attack on a fully railed enemy now. OPD must notice that as well. He can bombard the crap out of my border town, but they are corrupt anyway (no destruction of buildings) and heavily defended (30 units per town).

Aggie
14-08-2003, 16:37
Turn 246:

http://www.civ3duelzone.com/forum/uploaded/aggie/2003814174012_OPD246artillery.jpg
22.08KB

OPD has 32 artillery at the border, only defended by three infantry units [:o] After redlining the infantry units with my artillery it was very easy to steal OPD's stack, which is now protected by 20 ifantry of myself :D

anarres
14-08-2003, 17:48
Wow, crazy mistake. [crazyeye]

Skyfish
15-08-2003, 11:38
Again a steal of a crucial tech at a crucial time helped you in a major way !
I am starting to think the "tech steal" option in 1vs1 is taking some of the fun out of the game....it's basically too cheap and unbalanced.

Aggie
15-08-2003, 11:45
Sky, my point exactly [thumbsup]. I've had 5 games in the Industrial Age and in all of them it was obvious that research is more expensive than stealing, even if you fail one or twice. Twice I was on the receiving end (Jack Merchant, Killer) and three times I made use of it.

In this game I pulled an even bigger stunt: once in the IA, I researched Nationalism at 40% (got it in 10 turns) and stole two techs from OPD. This way I even had a (maybe) crucial tech lead over OPD.

In OPD's position, tech leader while only humans are on the planet, I would have declared war to avoid tech stealing...

But this tech stealing is almost impossible to ban you know. You could agree upon no tech stealing, but how to check it?

I am willing to make these kinds of deals out of trust with others.

Skyfish
15-08-2003, 12:34
Its possible to change in the editor : I will show you.

anarres
15-08-2003, 13:21
Just make them cost twice as much. Then they can still be used, but with increased costs...

ERIKK
15-08-2003, 13:38
errmmm anarres, you should not "spoil" in OPD's thread. If he is too stupid to forget that his enemy can have attilery too, dont give him any ideas IVHO...

Skyfish
15-08-2003, 13:43
anarres : exactly what I was thinking...

Aggie
15-08-2003, 14:54
@all: look at the pic on page one were I explain that I was able to capture the artillery. An infantry unit is defending my city. OPD should know that I could have artillery myself.

Now what game should I play first tonight? I have three big ones: OPD, Jack Merchant and Cartouche Bee. [party]

anarres
15-08-2003, 15:48
ERIKK and Aggie, here is the text that I posted in OPD's spoiler in response to OPD's post saying his arty had been stolen, so you can see for yourself:
quote:Well, umm, he can have artillery too can't he?
ERIKK, I would say that even if I wasn't reading Aggie's spoiler! It's not giving any confidential info about Aggie at all - it is pointing out what may have happened. As it goes, I consider it a spoiler for Aggie not to have told him how many artillery fired on them - OPD should know how many guns fired, and so have a 'minimum amount' of artillery that Aggie has!! Grr...

jack merchant
15-08-2003, 15:56
quote:Originally posted by Aggie
Now what game should I play first tonight? I have three big ones: OPD, Jack Merchant and Cartouche Bee. [party]


Me, me, me [hammer] !

:D

ERIKK
15-08-2003, 16:09
quote:Originally posted by anarres

ERIKK, I would say that even if I wasn't reading Aggie's spoiler! It's not giving any confidential info about Aggie at all - it is pointing out what may have happened. As it goes, I consider it a spoiler for Aggie not to have told him how many artillery fired on them - OPD should know how many guns fired, and so have a 'minimum amount' of artillery that Aggie has!! Grr...
Well, I know your opinion on that point... Do you know Aggie and OPD exchange battle reports? If they don't then OPD knows nothing about guns fired on him... Even so/though: it is saying something that may have happened, it still is a sort of a tip....

if this has been stated somewhere then I must have misread it, sorry then...

Aggie
15-08-2003, 16:19
Guys, take it easy. Spoilers or not... it isn't a big deal here [party] :

http://www.civ3duelzone.com/forum/uploaded/aggie/2003815161818_OPDwin.jpg
89.75KB

OPD left a bordertown undefended and ahd everything else railed and also undefended. So with 35 fast units I had an easy but long turn!

ERIKK
15-08-2003, 16:21
[eek]

Well done aggie, he mentioned this risky thing, you found out and so he lost the game...

anarres
15-08-2003, 16:23
No it isn't a tip!!!!!!!!!

OPD can see that Aggie has Rep Parts form the diplo screen! Even if they don't exchange battle reports it's not a fucking spoiler!

Does this mean giving genreal advice where you don't give them info from the other person is a spoiler? What did I say about Aggie that he didn't already know? I didn't say Aggie *had* Arty, I explained one way a stack of 3 fortified inf could be beaten in a fortress before tanks.

hehe, good to see I'm on your hitlist. ;)

Aggie
15-08-2003, 16:35
Hey, cool it you two! I just destroyed OPD and you are spoiling my party [cry] I have no objection whatsoever regarding what anarres said. Period.

anarres
15-08-2003, 16:41
Ahh, sorry Aggie. [blush]

Congrats on your fine win! [party]

OPD
15-08-2003, 18:28
What Anarres said didn't make any difference to what I thought, I had probed Ag's cities w/o being hit by artillary and Ag didn't bombard the stack 2 tiles away from one of his cities on the mountain so I assumed he didn't have any or not very many. I was already dead before Anarres posted anyway :(.

Skyfish
15-08-2003, 18:33
Congrats Aggie !

ProPain
15-08-2003, 20:25
congrats Aggie!! Good to see your deal didnt backfire in the end, that would have been sour.