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View Full Version : ***SPOILER*** Furiey's Spoiler in Robi's Search for Spoilers.


Furiey
27-07-2010, 22:15
I'm hijacking a corner of Robi's forum so that he gets my spoiler for this game.

Apart from subbing in various games, this is my first foray into MP, and as my Civ 4 playing is nothing to write home about (except for amusement) don't expect anything spectacular.

The start is nothing spectacular not helped by my city placement, but oh well.

My worker is useless, so I start on Agriculture so I can get some more food to my cities. I did contemplate going for an early religion but a useless worker plus what could be a small crowded map swayed me. The hut by the capitol gave me gold.

Didn't settle my second city until the 2nd turn, really not good (not helped by me mistaking where I settled for a hill), perhaps I should have gone north of the lake.

http://i167.photobucket.com/albums/u155/Furiey/CDZ/Civ4ScreenShot0000.jpg

Furiey
27-07-2010, 22:17
Turn 3 and I succumb to taking the next hut with my still useless worker. After what Stapel posted I was expecting barbs. I had the Warrior there to cover but I got Mining!

Spot one of Matix's cities very near my capitol and Azza's scout South of my second city.

http://i167.photobucket.com/albums/u155/Furiey/CDZ/Civ4ScreenShot0001.jpg

http://i167.photobucket.com/albums/u155/Furiey/CDZ/Civ4ScreenShot0002.jpg

That's an interesting tile my Scout is on - Grassland and Floodplain!

Robi D
28-07-2010, 11:18
Interesting start, do you have any ideas about who to befriend and who to show the pointy end of the stick.

As for the grass floodplain :o I'm not really sure how i didn't spot or how it happened:confused: but i guess its there so have fun trying to claim it

Lt. Killer M
28-07-2010, 13:34
gems early on can be a monster of a research help - now that you have mining :)

Furiey
28-07-2010, 23:20
Yes the gems will be a luxury that will be very useful now. Settling north of the lake would have allowed me to make better use of them but oh well.

The diplomacy side is definitely something I am lacking experience in (ie: none at all against people). With what looks like Matrix on one side (Immortals) and Azza on the other (Legionaries) they both have slightly later UU than me. It would be easy to get myself into a situation where I can't actually use my UU on my neighbours. Matrix is very close, but it may be better to try and go for Azza before those Legions hit the scene. This is however a small map with 9 civs, so I don't think it will be long before I meet more.

Furiey
10-08-2010, 13:39
I've been meaning to post this since I researched Animal Husbandry. I was obviously hoping for horses within a city's influence, but my initial settler moves put paid to that. Looks like I need to get another city out there before I can get my unique unit.

http://i167.photobucket.com/albums/u155/Furiey/CDZ/Civ4ScreenShot0006.jpg

Lt. Killer M
10-08-2010, 19:21
how many turns for your town's influence to expand?

Furiey
10-08-2010, 20:40
It's 34/100 at 2 cpt so 33 turns.

http://i167.photobucket.com/albums/u155/Furiey/CDZ/Civ4ScreenShot0007.jpg

SW of the horses would get it straight away, eventually get the marble, and be on the coast, but WSW on the hill would make a better long term city site, also getting the fish, but would need to expand so probably wouldn't get the horses any quicker than waiting for the capitol to expand.

Robi D
11-08-2010, 05:56
Another option would be to settle on the plains hill 2 tiles south of the horses, that way you would have the clams for food

Furiey
11-08-2010, 09:38
That is another option I had thought of before I saw the fish in the west. However it will also need expansion before it gets the horses.

However, my second city will expand before not too long (monument has been built for a few turns now) and will get the hill to the E of the horses. If I built the city 2S of the horses that would leave the horse tile with culture on 3 side of it - would civ then fill in that tile for me? I know it would have done in civ 3, but 4 doesn't work the same.

Robi D
11-08-2010, 10:50
It fills in only if its surrounded iirc

Furiey
13-08-2010, 12:49
Well Matrix has a Settler out there. 10 turns for mine.

http://i167.photobucket.com/albums/u155/Furiey/CDZ/Civ4ScreenShot0008.jpg

Furiey
22-08-2010, 23:25
Completed Bronze Working and I have a good source of copper already mined by my second city. There is another South of the Horses so 2S of the horses is looking better as the next city site. It will still need border expansion to get the horses though.

http://i167.photobucket.com/albums/u155/Furiey/CDZ/Civ4ScreenShot0010.jpg

Furiey
27-08-2010, 14:37
Well I'm an idiot. Here I am working my way to getting horses for my UU chariot when trying to fix the pitboss problems I actually stopped and read what it said about the Celts on the civ login bit. UU = Gallic Swordsman. Bugger.

So not so much panic about the horses and a longer wait for my UU.

Robi D
27-08-2010, 15:33
Horses are still more than handy, especially if someone tries to dogpile you with axes

Furiey
27-08-2010, 16:20
Yes they are useful. Looks like I am slow in the new city stakes, they appear to be springing up all over. Azza is growing to my east.

http://i167.photobucket.com/albums/u155/Furiey/Civ4ScreenShot0013.jpg

Robi D
28-08-2010, 03:34
I was just thinking the gallic warrior only need bronze iirc, which you already have hooked up, so instead of competeing with settlers you could build an decent army pretty quickly and get new cities that way too.

Also with the settler I would try pick a position that blocks off access to the peninsular which would make it yours by default to settle when it suits you

Furiey
28-08-2010, 11:26
Yes, I thought of the peninsular issue and am going for the hill 2S of the horses. I've got an axe starting in the capitol and there's a spear due soon in the second city (that was swapped automatically from a half built warrior) so will soon have the startings at least of an army.

Furiey
28-08-2010, 11:34
Toledo founded

http://i167.photobucket.com/albums/u155/Furiey/CDZ/Civ4ScreenShot0015.jpg

Furiey
28-08-2010, 11:38
I still need to research Iron Working to get the Gallic Swordsman even if I don't actually need the iron. That will take me 17 turns or so to finish Fishing and do Iron Working.

Robi D
28-08-2010, 12:14
Seems like a good oppertunity to lay down some diplomatic ground work to sort out friend from foe.

Furiey
06-09-2010, 20:41
3 turns now to Iron Working and I will get another Settler next turn.

Furiey
07-09-2010, 12:24
Well I've got the Settler, unfortunately I've been beaten to the spot by grahmiam

http://i167.photobucket.com/albums/u155/Furiey/CDZ/Civ4ScreenShot0025.jpg

So now have to quickly pick another. I could go and fill in the peninsula, or I could go further out. The Civ suggested spot would keep my gems safe and give a defensive site on a hill, of I could go towards Azza more to cover those spices.

http://i167.photobucket.com/albums/u155/Furiey/CDZ/Civ4ScreenShot0026.jpg

Robi D
07-09-2010, 14:45
1 tile SE of the suggested spot would put you on a plains hill and get both gems and spices in the city cross. The only negative is you lose the forest for chopping

Furiey
07-09-2010, 15:13
Yes, it would.

4E of my Gems ie: 2E of the Spices, 2S of the gold, 2W of the sugar may also be interesting. I would also give a city to have a go at Azza from or the civ to the N, but also give a city that could nicely be attacked by either/both.

Lt. Killer M
08-09-2010, 10:55
Ha, I spot a very nice opportunity with Donovan for doing what I talked about in the PM ;)

Furiey
08-09-2010, 15:40
Yes, that's DZ to the NE now...

ESE of the Civ suggested spot would put me in a good position for that although it would miss the gems.

Furiey
08-09-2010, 23:58
I have Iron Working and 1, soon to be 2 sources within my borders.

I should not play when I'm feeling so tired though, but I though I had finished my turn earlier then realised I was the only one stopping the turn end. I hadn't finished moving my settler so was looking to see how it would route and misclicked and sent it unprotected to the hill with my scout where I was looking at settling. No falling ceiling or babies were involved. I thibk I now have to let someone else at least move before I move again, but I can't see anyone within the distance so hopefully I can settle before anyone gets to me.

I need more troops and Workers though.

http://i167.photobucket.com/albums/u155/Furiey/CDZ/Civ4ScreenShot0028.jpg

Robi D
09-09-2010, 05:19
You have a good view from up on the hill and there are no other settlers in sight so you should be safe.

I see the mongolians have chariots, any sight of keshliks?

Furiey
09-09-2010, 10:00
No, no sign of Keshiks, I'll be able to settle this turn and wiill get a spear there next turn so fingers crossed.

No sign of Praets from Azza yet either.

Furiey
09-09-2010, 14:38
I've now Settled my 4th city.

I've also noticed that DZ has either scouts or Warriors all around me. He's had one fortified around my second city for a while, that has moved north to the new city. There's also a warrior by the copper in the S and another Scout by my capitol.

I don't know if he has iron working yet and can see where my Iron is, or is just keeping a close eye on me inpreparation generally. But as I don't need Iron to build my Gallic Warriors I think I will avoid conneting it to keep him guessing and keep my GWs out of sight.

http://i167.photobucket.com/albums/u155/Furiey/CDZ/Civ4ScreenShot0029.jpg

Furiey
30-10-2010, 11:27
Yikes, I was sure I'd posted a spoiler since September, but obviously not.

I have a 5th city on the peninsula, but am pretty much squashed in by everyone else now.

I have been building Gallic swords (stack is the one in the jungle under the axe by the border), but any plans I might have had have been changed by Azza dropping to AI. I was roading so I could get troops there, but this turn I noticed that Donovan Zoi has declared on Azza. Not sure If I'm too late to pick up any of the cities.

http://i167.photobucket.com/albums/u155/Furiey/CDZ/Civ4ScreenShot0031.jpg

Furiey
01-11-2010, 22:57
Got to the city of Y and found a stack of DZ's troops on the hills next to the city. Too late.

Logged in tonight and found he had take the city to the NE and the troops had left Y bar one Axe to the N of the city. I lost 2 Swords attacking the 4 Archers in the city, but it is now mine.

http://i167.photobucket.com/albums/u155/Furiey/CDZ/Civ4ScreenShot0032.jpg

Lt. Killer M
02-11-2010, 08:31
awesome - copper, a mined hill, pigs, river, dyes - that is one very well-balanced and -resourced spot.

Robi D
03-11-2010, 12:31
do you think you will have a problem with DZ now?

Furiey
04-11-2010, 12:17
I hope not. We're talking by PM, and can trade luxuries which is what DZ was after.

I am concerned with Socrlynnec to the N of me (Mongols), he has settled right on my northern border. He wants an open border and peace treaty, I'm not sure that would be in my best interest.

ProPain
04-11-2010, 18:38
OMG squares, where are the hexes :)

Furiey
04-11-2010, 19:31
Yes, people made so much fuss about moving from squares to hexes and I never worked out why.

Furiey
07-11-2010, 14:13
Well grahmiam has taken the next city down of Azza's so things really stop on that front now unless I want to go for cities seperated from my own.

http://i167.photobucket.com/albums/u155/Furiey/CDZ/Civ4ScreenShot0035.jpg

However a far more pressing situation has arisen. Socrylnnek has declared on DZ with not one but 2 SODs. One city has fallen, and I have no illusions about who would be next once DZ falls so supporting DZ would be a good idea, but dealing with that many troops is beyond me...

(Left hand info is stack on hill, righ hand info is stack in city)
http://i167.photobucket.com/albums/u155/Furiey/CDZ/Civ4ScreenShot0036a.jpg

Rik Meleet
07-11-2010, 22:15
Can't you go at Soc right now, while he is still busy with DZ ?

Furiey
08-11-2010, 00:15
I think I need to, I couldn't even make up one of those stacks though!

What units I have are moving north from taking azza's city.

Furiey
15-02-2011, 12:05
Long time since an update.

Declared on Socralynnek to help DZ, but had little chance against the big stacks. Many of those troops were lost however destroying my stack that too Mainz with no Keshiks visible. Matrix then joined in from the West and the Mongals retreated freeing DZs cities for him and me to retake. Matrix wiped out more of the Mongols and I took the 2 cities near my capitol and DZ stormed through the North and East, planting additional cities in his wake.

Mainz and Zoi I returned to DZ as per our agreement, after a bit of confusion with in-game messages flicking off the screen unreadable, randomly getting automaticall accepted or rejected. This seems to happen quite a lot, but not all the time, so don't know what the cause is.

Got a message from Matrix, he didn't get what he hoped for from the war and wants to keep going targeting DZ. Agreed to work with him so have declared on DZ!

http://i167.photobucket.com/albums/u155/Furiey/CDZ/Civ4ScreenShot0044.jpg

Got a message from DZ who was suprised I declared as he thought we had a 10 turn NAP, which I know nothing about. Nothing about it in PMs and I don't remember one but maybe it was in those in-game messages I didn't get. This worries me as I certainly didn't intend to break any deals.

Robi D
06-03-2011, 06:57
Things has certainly progressed, which i guess shouldn't surprise me since i've been away for a while. Looking at the map on the screenie it seems there is 4 big nations left on the continent. Can you and matrix outgun the other two?

Furiey
06-03-2011, 12:00
DZ has fallen, Stapel also joined in and took the eastern cities.

I'm behind in tech having not long got rifling. Grahamium has Infantry. I'm pretty sure I am next to go, which after my possible deal break with DZ would probably be a good thing. I certainly didn't intend to break anything and the worry if I did or not has spoilt the game for me, I shall have to be much more careful about keeping track of deals if I play another. Not going to give up though, that would spoil it for everyone else! Stapel is very strong overall, it may be in everyone's interest to band together to prevent him from walking across the main continent to certain victory.

http://i167.photobucket.com/albums/u155/Furiey/CDZ/Civ4ScreenShot0053.jpg

Furiey
02-04-2011, 16:47
The conclusion of the DZ war - Marix and me swapping the cities about that we agreed to at the start, left me with Prague as a buffer with Stapel. This caused him to provide notice that he intended to end out peace deal. While I still could I checked out the nearest city - Tanks!

http://i167.photobucket.com/albums/u155/Furiey/CDZ/Civ4ScreenShot0059.jpg

I am very behind tech wise. Both Matrix and grahamium have given me troops the try and hold off Stapel before they can declare, even so I don't expect to survive long.

Furiey
02-04-2011, 16:55
Stapel duly attacked Prague, how it didn't fall I do not know, I was left with 3 - 4 only just alive troops, one of which was a donated infantry. Stapel however made the mistake of attacking from a tile within reach of another of my cities. I attacked with everything that could reach including Spears and Archers, backfilling the now empty city with troops from elsewhere. I did however manage to reduce his stack down to 10 very injured troops.

http://i167.photobucket.com/albums/u155/Furiey/CDZ/Civ4ScreenShot0062.jpg

I moved whatever could reach Prague into the city and hoped for the best, fully expecting it to fall next turn. At least it has reduced the cost of unit support!

Furiey
02-04-2011, 16:58
To my amazement the city stood and Stapel withdrew his forces to heal.

Grahmium has been railroading for me and also now has tanks. Stapel has railroaded his territory to Prague. Matrix too must be coming up to the time when he can declare on Stapel. It's going to get interesting.

http://i167.photobucket.com/albums/u155/Furiey/CDZ/Civ4ScreenShot0064.jpg

Robi D
05-04-2011, 15:12
Difficult position, not much i can say except keep grinding and hope something changes

Furiey
08-04-2011, 02:12
Prague is about to fall. Stapel attacks from the same tile again, however this time I just can't wear it down enough. Prague will fall when Stapel moves which appears to be after me rather than before me now, not that it makes any difference.

Stapel's attack force after I attacked it a few times (I really must remember to take a screen shot before)

http://i167.photobucket.com/albums/u155/Furiey/CDZ/Civ4ScreenShot0065.jpg

After I've attacked. Good odds were 1.3%!

http://i167.photobucket.com/albums/u155/Furiey/CDZ/Civ4ScreenShot0067.jpg

Furiey
08-04-2011, 23:43
As expected Prague has fallen

http://i167.photobucket.com/albums/u155/Furiey/CDZ/Civ4ScreenShot0070.jpg

Furiey
19-05-2011, 01:11
Game is up and running again and another stop is about the only thing that will now slow Stapel. Vienna and Mainz fell the same turn, grahamium has lost Zoi and one of his cities south of Zoi. I now have Infantry, but against stacks of tanks, marines and bombers my few infantry don't last long. Many of the remaining cities are defended by archers!

Don't think I'll be around much longer.

Have taken some pics will try to remember to upload.

barbu1977
01-06-2011, 19:03
Good Spoiler!

I was able to understand what happened in the big continent. I had no clue on what was going on and I did not wanted to raise any attention to my little Civ.